On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,335top 69%
Last wipe24d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 217 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,255 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 16:50 UTC24d ago
1
–
running
1
Sat 3 Oct, 19:28 UTC25d ago
1
–
0.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for RU_CRIMEAN_PVP_EVENT. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 195.18.27.101:35000 is the address to use.
Is RU_CRIMEAN_PVP_EVENT up, and how steady is its uptime?
Right now, RU_CRIMEAN_PVP_EVENT is online. About 4 days 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 2 October 2026.
Is RU_CRIMEAN_PVP_EVENT smooth to play on?
It never fell below 43 server fps in the last 48 hours, averaging 223. Up to 294,039 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 6,206 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RU_CRIMEAN_PVP_EVENT on?
Rust network protocol 2634 and build 166652 on Windows is what RU_CRIMEAN_PVP_EVENT runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does RU_CRIMEAN_PVP_EVENT reset?
Once a month, RU_CRIMEAN_PVP_EVENT wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 24 days 21 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on RU_CRIMEAN_PVP_EVENT?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does RU_CRIMEAN_PVP_EVENT hold in the rankings?
Over the last seven days, RU_CRIMEAN_PVP_EVENT has #15,335 for player hours, in the top 69% of all ranked servers.
What does the population on RU_CRIMEAN_PVP_EVENT look like?
With 100 slots available, RU_CRIMEAN_PVP_EVENT currently has 0 players. A seven-day average of 0 players applies here.
Tags
How should you read the tags on RU_CRIMEAN_PVP_EVENT?
You'll see RU_CRIMEAN_PVP_EVENT tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts10 (Group limit): A team can hold 10 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RU_CRIMEAN_PVP_EVENT?
These Rust Server Score lists count RU_CRIMEAN_PVP_EVENT among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on RU_CRIMEAN_PVP_EVENT?
Nothing in the name of RU_CRIMEAN_PVP_EVENT states a gather rate. You can play in groups of up to 10 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
RU_CRIMEAN_PVP_EVENT runs which map?
The game generates the procedural map on RU_CRIMEAN_PVP_EVENT at size 4,300 with seed 221446367. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to RU_CRIMEAN_PVP_EVENT?
Enter client.connect 195.18.27.101:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://modrussia.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,jp0,$r?,v2634,^m,gmrust,cs166652,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts10
Group limitA team can hold 10 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).