On the class lists: D (52), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average3peak 12
Rank#2,071top 9%
Last wipe5d agoweekly schedule
Next wipe1d 20hSat 31 Oct, 09:03 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 3 of 200 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,071 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 126 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 973 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 09:03 UTC, in 1d 20h.
Its weekly schedule tag · low confidence
usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2
Coming wipes
1d 20hSat 31 Oct, 09:03 UTC
7d 6hThu 5 Nov, 19:00 UTCFW
8d 20hSat 7 Nov, 09:03 UTC
15d 20hSat 14 Nov, 09:03 UTC
22d 20hSat 21 Nov, 09:03 UTC
29d 20hSat 28 Nov, 09:03 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
36d 20hSat 5 Dec, 09:03 UTC
The first 48 hours of its last wipes
Sat 24 OctSat 17 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 09:03 UTC5d ago
10
–
running
0
Sat 17 Oct, 09:08 UTC12d ago
9
halved by day 2
7 days
1
Sat 10 Oct, 09:05 UTC19d ago
8
halved by day 3
7 days
4
Fri 9 Oct, 14:00 UTC19d ago
8
–
0.8 days
0
Fri 2 Oct, 12:18 UTC27d ago
12
halved by day 2
7.1 days
0
Sat 26 Sep, 09:02 UTC33d ago
13
halved by day 1
6.1 days
0
Wed 23 Sep, 14:02 UTC35d ago
5
✓ held half
2.8 days
1
Wed 23 Sep, 07:04 UTC36d ago
5
–
0.3 days
1
Mon 21 Sep, 12:02 UTC38d ago
4
–
1.8 days
1
Sat 19 Sep, 09:57 UTC40d ago
7
✓ held half
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 216 on average
78 / 140
Quick answers
from the figures on this page
About the server
In what location does RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 sit?
No region tag appears for RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 195.18.27.169:35100.
Is RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 up, and how steady is its uptime?
Right now, RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 is online. The uptime it reports puts the last restart at about 5 days 2 hours ago. It was up 65% of the time over the last 7 full days, 110 of 168 hours. It was first seen by Rust Server Score on 14 September 2026.
Is RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 smooth to play on?
The average over the last 48 hours was 126 server fps, and it never went below 108. Buildings, deployables and everything else in the world added up to as many as 97,038 entities. At its highest, it used 4,702 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 on?
Rust network protocol 2635 and build 168909 on Windows is what RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 wipe, and how often?
Its tag sets the prediction, as the record holds too few of RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10's wipes to confirm its schedule. Saturday 31 October at 09:03 UTC is the date set for its next wipe. The world it runs now was created 5 days 3 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10?
Across its recent wipes, the busiest moments averaged 9 players. Peak numbers came 32 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
What position does RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 hold in the rankings?
In the top 9% of all ranked servers, RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 sits at #2,071 for player hours over the last seven days.
Is RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 a busy server?
With 200 slots available, RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 currently has 2 players. Averaging 3 players over seven days, it peaked at 12. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 5 players.
Tags
How should you read the tags on RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10?
You'll see RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 tagged with gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server holds 200 slots; ts100 (Group limit): No team may go above 100; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10?
These Rust Server Score lists count RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 among them: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x.
Rules and settings
Which rules does RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 enforce, and what are its settings?
Going by its name, RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 runs 1x gather. You can play in groups of up to 100 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10?
The game generates the procedural map on RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10 at size 4,000 with seed 526093423. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join RUSTICS - MAIN | КЛАССИКА X1 | EU | 24.10?
Enter client.connect 195.18.27.169:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustics.of.by/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts100,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersThe server holds 200 slots.
ts100
Group limitNo team may go above 100.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).