Skip to the page
Every Rust server graded on real, live numbers. 45,438 players on the roll · 11,634 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 195.18.27.76:35000
Name of server

150 Island [RANDOM ITEMS | KITS | EVENTS]

RegisterPresentOnline
Region–
Address195.18.27.76:35000
Last checked9m ago
monthly wipes moddedoxide
Launch Rust and join Website
Overall grade

Good, and rising

82 out of 100, the average of 6 subjects

On the class lists: B (79), with population over 48 hours and no performance mark.

Players now 4/ 200 2% full
7-day average5peak 29
Rank#1,357top 6%
Last wipe1d agomonthly schedule
Next wipe7hWed 28 Oct, 16:00 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 5 of 200 on average. Plenty of space to grow.
Standingrank on player hours 94/ 100 Well up the rankings: #1,357 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 97/ 100 Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 99/ 100 Climbing fast: up 1,335 places this week.

A good term. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0510152009:0018:0003:0013:0022:0007:00Wiped Mon 26 Oct, 16:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608009:0018:0003:0013:0022:0007:00Wiped Mon 26 Oct, 16:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

a steady gap

Next wipe Wednesday 28 October, 16:00 UTC, in 7h. Every 2 days · medium confidence

usual gap2 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak23players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7hWed 28 Oct, 16:00 UTC
  • 2d 7hFri 30 Oct, 16:00 UTC
  • 4d 7hSun 1 Nov, 16:00 UTC
  • 6d 7hTue 3 Nov, 16:00 UTC
  • 8d 10hThu 5 Nov, 19:00 UTCFW
  • 10d 7hSat 7 Nov, 16:00 UTC
  • 12d 7hMon 9 Nov, 16:00 UTC
  • 14d 7hWed 11 Nov, 16:00 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:00 UTC1d ago – – running 10
Sat 24 Oct, 15:59 UTC3d ago 29 held half 2 days 10
Thu 22 Oct, 15:59 UTC5d ago 20 held half 2 days 12
Tue 20 Oct, 18:48 UTC7d ago 20 – 1.9 days 13
Sun 18 Oct, 16:03 UTC9d ago 8 held half 2.1 days 6
Sat 17 Oct, 09:41 UTC10d ago 8 – 1.3 days 1
Fri 16 Oct, 13:34 UTC11d ago 4 – 0.8 days 0
Wed 14 Oct, 12:35 UTC13d ago 1 halved by day 1 2 days 0
Sat 3 Oct, 14:27 UTC24d ago 1 halved by day 1 10.9 days 0
Thu 1 Oct, 17:49 UTC FW26d ago 6 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
76 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 62 on average
93 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 60 on average
232 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
13 / 1000

Quick answers

from the figures on this page

Server details

Which region is 150 Island [RANDOM ITEMS | KITS | EVENTS] based in?

No region is published for 150 Island [RANDOM ITEMS | KITS | EVENTS]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 195.18.27.76:35000 is the address to use.

How reliable is 150 Island [RANDOM ITEMS | KITS | EVENTS], and is it up?

The server is up: 150 Island [RANDOM ITEMS | KITS | EVENTS] is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 95% of the time over the last 7 full days, 160 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

How well does 150 Island [RANDOM ITEMS | KITS | EVENTS] run?

It averaged 58 server fps over the last 48 hours, with a low of 40. At its peak, it held 31,012 entities, including buildings, deployables and all else in the world. Up to 2,741 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is 150 Island [RANDOM ITEMS | KITS | EVENTS] on?

Rust network protocol 2635 and build 168909 on Windows is what 150 Island [RANDOM ITEMS | KITS | EVENTS] runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does 150 Island [RANDOM ITEMS | KITS | EVENTS] wipe its map?

The gap between 150 Island [RANDOM ITEMS | KITS | EVENTS]'s wipes has been about 2 days recently. Wednesday 28 October at 16:00 UTC is the date set for its next wipe. 40 hours have passed since this world was made. Its tags list a monthly wipe schedule.

What happens on 150 Island [RANDOM ITEMS | KITS | EVENTS] when wipe day arrives?

Recent wipes have peaked at 23 players on average. Peak numbers came 25 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player numbers

Where does 150 Island [RANDOM ITEMS | KITS | EVENTS] sit among Rust servers?

In the top 6% of all ranked servers, 150 Island [RANDOM ITEMS | KITS | EVENTS] sits at #1,357 for player hours over the last seven days.

What does the population on 150 Island [RANDOM ITEMS | KITS | EVENTS] look like?

150 Island [RANDOM ITEMS | KITS | EVENTS] is showing 4 players right now, with 200 slots in total. Averaging 5 players over seven days, it peaked at 29. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 13 players.

Tags and filters

What is meant by the tags on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

You'll see 150 Island [RANDOM ITEMS | KITS | EVENTS] tagged with gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): 200 slots are available; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show 150 Island [RANDOM ITEMS | KITS | EVENTS]?

These Rust Server Score lists count 150 Island [RANDOM ITEMS | KITS | EVENTS] among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server rules

Which rules does 150 Island [RANDOM ITEMS | KITS | EVENTS] enforce, and what are its settings?

The name of 150 Island [RANDOM ITEMS | KITS | EVENTS] gives no gather rate. The limit for a group is 16 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

150 Island [RANDOM ITEMS | KITS | EVENTS] runs which map?

A procedural map of size 4,500 and seed 121315421, generated by the game, is what 150 Island [RANDOM ITEMS | KITS | EVENTS] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

How to join

How do you get onto 150 Island [RANDOM ITEMS | KITS | EVENTS]?

To connect, start Rust, press F1, and type client.connect 195.18.27.76:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://gamestoreb.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp200
Max players 200 slots are available.
ts16
Group limit Teams cap out at 16.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.