On the class lists: B (79), with population over 48 hours and no performance mark.
Players now4/ 2002% full
7-day average5peak 29
Rank#1,357top 6%
Last wipe1d agomonthly schedule
Next wipe7hWed 28 Oct, 16:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 5 of 200 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,357 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
99/ 100
A+
Climbing fast: up 1,335 places this week.
A good term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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W······
W······
W··F·W·
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··W·WWW
·W·W·W·
W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Wednesday 28 October, 16:00 UTC, in 7h.
Every 2 days · medium confidence
usual gap2 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak23players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7hWed 28 Oct, 16:00 UTC
2d 7hFri 30 Oct, 16:00 UTC
4d 7hSun 1 Nov, 16:00 UTC
6d 7hTue 3 Nov, 16:00 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
10d 7hSat 7 Nov, 16:00 UTC
12d 7hMon 9 Nov, 16:00 UTC
14d 7hWed 11 Nov, 16:00 UTC
The first 48 hours of its last wipes
Sat 24 OctThu 22 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 29, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 16:00 UTC1d ago
–
–
running
10
Sat 24 Oct, 15:59 UTC3d ago
29
✓ held half
2 days
10
Thu 22 Oct, 15:59 UTC5d ago
20
✓ held half
2 days
12
Tue 20 Oct, 18:48 UTC7d ago
20
–
1.9 days
13
Sun 18 Oct, 16:03 UTC9d ago
8
✓ held half
2.1 days
6
Sat 17 Oct, 09:41 UTC10d ago
8
–
1.3 days
1
Fri 16 Oct, 13:34 UTC11d ago
4
–
0.8 days
0
Wed 14 Oct, 12:35 UTC13d ago
1
halved by day 1
2 days
0
Sat 3 Oct, 14:27 UTC24d ago
1
halved by day 1
10.9 days
0
Thu 1 Oct, 17:49 UTCFW26d ago
6
–
1.9 days
1
Mon 28 Sep, 12:35 UTC29d ago
4
✓ held half
3.2 days
1
Mon 21 Sep, 12:53 UTC36d ago
2
✓ held half
7 days
1
Mon 14 Sep, 17:16 UTC43d ago
2
✓ held half
6.8 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 150 Island [RANDOM ITEMS | KITS | EVENTS] based in?
No region is published for 150 Island [RANDOM ITEMS | KITS | EVENTS]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 195.18.27.76:35000 is the address to use.
How reliable is 150 Island [RANDOM ITEMS | KITS | EVENTS], and is it up?
The server is up: 150 Island [RANDOM ITEMS | KITS | EVENTS] is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 95% of the time over the last 7 full days, 160 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does 150 Island [RANDOM ITEMS | KITS | EVENTS] run?
It averaged 58 server fps over the last 48 hours, with a low of 40. At its peak, it held 31,012 entities, including buildings, deployables and all else in the world. Up to 2,741 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is 150 Island [RANDOM ITEMS | KITS | EVENTS] on?
Rust network protocol 2635 and build 168909 on Windows is what 150 Island [RANDOM ITEMS | KITS | EVENTS] runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does 150 Island [RANDOM ITEMS | KITS | EVENTS] wipe its map?
The gap between 150 Island [RANDOM ITEMS | KITS | EVENTS]'s wipes has been about 2 days recently. Wednesday 28 October at 16:00 UTC is the date set for its next wipe. 40 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on 150 Island [RANDOM ITEMS | KITS | EVENTS] when wipe day arrives?
Recent wipes have peaked at 23 players on average. Peak numbers came 25 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does 150 Island [RANDOM ITEMS | KITS | EVENTS] sit among Rust servers?
In the top 6% of all ranked servers, 150 Island [RANDOM ITEMS | KITS | EVENTS] sits at #1,357 for player hours over the last seven days.
What does the population on 150 Island [RANDOM ITEMS | KITS | EVENTS] look like?
150 Island [RANDOM ITEMS | KITS | EVENTS] is showing 4 players right now, with 200 slots in total. Averaging 5 players over seven days, it peaked at 29. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 13 players.
Tags and filters
What is meant by the tags on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
You'll see 150 Island [RANDOM ITEMS | KITS | EVENTS] tagged with gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): 200 slots are available; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 150 Island [RANDOM ITEMS | KITS | EVENTS]?
These Rust Server Score lists count 150 Island [RANDOM ITEMS | KITS | EVENTS] among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server rules
Which rules does 150 Island [RANDOM ITEMS | KITS | EVENTS] enforce, and what are its settings?
The name of 150 Island [RANDOM ITEMS | KITS | EVENTS] gives no gather rate. The limit for a group is 16 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
150 Island [RANDOM ITEMS | KITS | EVENTS] runs which map?
A procedural map of size 4,500 and seed 121315421, generated by the game, is what 150 Island [RANDOM ITEMS | KITS | EVENTS] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How do you get onto 150 Island [RANDOM ITEMS | KITS | EVENTS]?
To connect, start Rust, press F1, and type client.connect 195.18.27.76:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://gamestoreb.gamestores.app.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max players200 slots are available.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in wipe hold (A+); population is the one to work on (F).