On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 3
Rank#5,021top 23%
Last wipe26d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,021 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 242 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 2
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctFri 25 SepFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:00 UTC26d ago
4
–
running
0
Fri 25 Sep, 06:59 UTC33d ago
3
✓ held half
7 days
0
Fri 18 Sep, 06:59 UTC40d ago
4
halved by day 2
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 12+ · 2x · monthly · 277 on average
84 / 200
Quick answers
from the figures on this page
Server details
Which region is MEGA RUST X2 based in?
MEGA RUST X2 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 195.18.27.77:35000 is the address to use.
How reliable is MEGA RUST X2, and is it up?
The server is up: MEGA RUST X2 is online now. About 22 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does MEGA RUST X2 run?
The average over the last 48 hours was 88 server fps, and it never went below 66. At its peak, it held 126,569 entities, including buildings, deployables and all else in the world. Up to 4,482 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does MEGA RUST X2 sit?
The server MEGA RUST X2 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does MEGA RUST X2 wipe, and how often?
MEGA RUST X2 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 19 hours. The tags show a monthly wipe schedule.
What happens on MEGA RUST X2 when wipe day arrives?
Recent wipes have peaked at 4 players on average. 34 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
Where does MEGA RUST X2 place in the wider field of Rust servers?
Over the last seven days, MEGA RUST X2 has #5,021 for player hours, in the top 23% of all ranked servers.
How many players does MEGA RUST X2 usually have?
Right now, 0 players are on MEGA RUST X2, which has 200 slots. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on MEGA RUST X2?
The game's browser takes its cue from the tags MEGA RUST X2 has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts20 (Group limit): Teams cap out at 20; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does MEGA RUST X2 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MEGA RUST X2 among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
How is MEGA RUST X2 set up, and what rules does it keep?
The name of MEGA RUST X2 points to a 2x gather rate. A group here can reach 20 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on MEGA RUST X2?
MEGA RUST X2 runs a game-generated procedural map at size 4,250, seed 525769403. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to MEGA RUST X2?
To connect, start Rust, press F1, and type client.connect 195.18.27.77:35000. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts20,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts20
Group limitTeams cap out at 20.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).