On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now2/ 1501% full
7-day average2peak 8
Rank#2,130top 10%
Last wipe13d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,130 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 180 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 286 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
14d 6hThu 12 Nov, 15:24 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
42d 6hThu 10 Dec, 15:24 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:24 UTC13d ago
12
–
running
4
Thu 1 Oct, 18:20 UTCFW27d ago
7
✓ held half
13.9 days
2
Thu 17 Sep, 15:15 UTC41d ago
14
halved by day 11
14.1 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
You'll find no region listed by [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 195.18.27.81:35553 is the address to use.
How reliable is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, and is it up?
You can join now: [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is online. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?
It averaged 180 server fps over the last 48 hours, with a low of 25. Buildings, deployables and everything else in the world added up to as many as 122,557 entities. Up to 4,922 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events running?
The server [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events reset?
Wipes come every 4 weeks on Thursday at 15:24 UTC on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 17 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
Across its recent wipes, the busiest moments averaged 11 players. Peak numbers came 2 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 11 in the wipes where it did not hold.
Player count
Where does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events sit among Rust servers?
Over the last seven days, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events has #2,130 for player hours, in the top 10% of all ranked servers.
How many players does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events usually have?
Right now, 2 players are on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, which has 150 slots. The seven-day average is 2 players, with a peak of 8. The busiest time in the last 48 hours was 18:00 UTC, with an average of 7 players.
Tags
What do [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events's tags stand for?
You'll see [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
Rust Server Score lists that include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server rules
What settings and rules apply on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events sets gather at 1x, as its name suggests. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs which map?
[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs a game-generated procedural map at size 4,500, seed 877712140. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?
To connect, start Rust, press F1, and type client.connect 195.18.27.81:35553. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://uncharted.gamestores.app.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).