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Every Rust server graded on real, live numbers. 48,663 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 195.18.27.81:35553
Name of server

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events

RegisterPresentOnline
Region–
Address195.18.27.81:35553
Last checked10m ago
1x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 6 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 2/ 150 1% full
7-day average2peak 8
Rank#2,130top 10%
Last wipe13d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,130 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 180 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 286 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246810:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 14d 6hThu 12 Nov, 15:24 UTC
  • 35d 9hThu 3 Dec, 19:00 UTCFW
  • 42d 6hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:24 UTC13d ago 12 – running 4
Thu 1 Oct, 18:20 UTC FW27d ago 7 held half 13.9 days 2
Thu 17 Sep, 15:15 UTC41d ago 14 halved by day 11 14.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
105 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
129 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
39 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
64 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
40 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 48 on average
12 / 250

Quick answers

from the figures on this page

Server details

Where in the world is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

You'll find no region listed by [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 195.18.27.81:35553 is the address to use.

How reliable is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, and is it up?

You can join now: [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is online. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?

It averaged 180 server fps over the last 48 hours, with a low of 25. Buildings, deployables and everything else in the world added up to as many as 122,557 entities. Up to 4,922 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events running?

The server [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events reset?

Wipes come every 4 weeks on Thursday at 15:24 UTC on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 17 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Across its recent wipes, the busiest moments averaged 11 players. Peak numbers came 2 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 11 in the wipes where it did not hold.

Player count

Where does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events sit among Rust servers?

Over the last seven days, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events has #2,130 for player hours, in the top 10% of all ranked servers.

How many players does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events usually have?

Right now, 2 players are on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, which has 150 slots. The seven-day average is 2 players, with a peak of 8. The busiest time in the last 48 hours was 18:00 UTC, with an average of 7 players.

Tags

What do [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events's tags stand for?

You'll see [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Rust Server Score lists that include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Server rules

What settings and rules apply on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events sets gather at 1x, as its name suggests. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs which map?

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events runs a game-generated procedural map at size 4,500, seed 877712140. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

To connect, start Rust, press F1, and type client.connect 195.18.27.81:35553. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://uncharted.gamestores.app.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp150
Max players 150 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.