On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak 1
Rank#14,979top 67%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,979 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 150 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,352 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 22:05 UTC8d ago
1
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is HAVEN RUST | EU HU | VANILLA | MONTHLY?
The name of HAVEN RUST | EU HU | VANILLA | MONTHLY points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 195.201.57.54:28100.
Is HAVEN RUST | EU HU | VANILLA | MONTHLY up, and how steady is its uptime?
You can join now: HAVEN RUST | EU HU | VANILLA | MONTHLY is online. According to its reported uptime, the last restart was about 29 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 20 October 2026.
Does HAVEN RUST | EU HU | VANILLA | MONTHLY perform well?
It averaged 150 server fps over the last 48 hours, with a low of 99. At its peak, it held 121,782 entities, including buildings, deployables and all else in the world. At its highest, it used 5,169 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is HAVEN RUST | EU HU | VANILLA | MONTHLY on?
The server HAVEN RUST | EU HU | VANILLA | MONTHLY is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does HAVEN RUST | EU HU | VANILLA | MONTHLY wipe its map?
The record holds too few of HAVEN RUST | EU HU | VANILLA | MONTHLY's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 8 days 10 hours.
What should you expect from wipe day on HAVEN RUST | EU HU | VANILLA | MONTHLY?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does HAVEN RUST | EU HU | VANILLA | MONTHLY hold in the rankings?
In the top 67% of all ranked servers, HAVEN RUST | EU HU | VANILLA | MONTHLY sits at #14,979 for player hours over the last seven days.
How many players does HAVEN RUST | EU HU | VANILLA | MONTHLY usually have?
With 80 slots available, HAVEN RUST | EU HU | VANILLA | MONTHLY currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What do HAVEN RUST | EU HU | VANILLA | MONTHLY's tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags HAVEN RUST | EU HU | VANILLA | MONTHLY publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does HAVEN RUST | EU HU | VANILLA | MONTHLY appear in the Rust Server Score lists and filters?
These Rust Server Score lists count HAVEN RUST | EU HU | VANILLA | MONTHLY among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on HAVEN RUST | EU HU | VANILLA | MONTHLY?
Nothing in the name of HAVEN RUST | EU HU | VANILLA | MONTHLY states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
HAVEN RUST | EU HU | VANILLA | MONTHLY runs which map?
A procedural map of size 4,500 and seed 12345, generated by the game, is what HAVEN RUST | EU HU | VANILLA | MONTHLY runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto HAVEN RUST | EU HU | VANILLA | MONTHLY?
Enter client.connect 195.201.57.54:28100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/EaTxG6Czax.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
Game modeThis is vanilla survival.
mp80
Max playersThe server holds 80 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).