Working its way up from the back of the class: #15,016 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 9,464 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
10 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 27 SepThu 24 SepThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 08:20 UTC31d ago
1
–
running
1
Thu 24 Sep, 19:28 UTC33d ago
1
✓ held half
2.5 days
1
Thu 24 Sep, 08:36 UTC34d ago
1
–
0.5 days
1
Wed 23 Sep, 18:05 UTC34d ago
1
–
0.6 days
1
Wed 23 Sep, 09:32 UTC35d ago
1
–
0.4 days
1
Tue 22 Sep, 20:02 UTC35d ago
1
–
0.6 days
1
Tue 22 Sep, 08:50 UTC36d ago
1
–
0.5 days
1
Sat 19 Sep, 15:06 UTC38d ago
1
✓ held half
2.7 days
1
Thu 17 Sep, 19:29 UTC40d ago
1
–
1.8 days
0
Thu 17 Sep, 08:26 UTC41d ago
1
–
0.5 days
1
Wed 16 Sep, 20:43 UTC41d ago
1
–
0.5 days
0
Wed 16 Sep, 09:13 UTC42d ago
1
–
0.5 days
1
Tue 15 Sep, 20:19 UTC42d ago
1
–
0.5 days
1
Mon 14 Sep, 09:14 UTC44d ago
1
–
1.5 days
1
Sat 12 Sep, 17:19 UTC45d ago
1
–
1.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for My Server Name. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 195.211.186.44:28015.
How reliable is My Server Name, and is it up?
At this moment, My Server Name is offline; the last time it was seen was 27 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is My Server Name running?
Rust network protocol 2634 and build 166347 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does My Server Name wipe, and how often?
My Server Name wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 31 days 4 hours.
What happens on My Server Name when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does My Server Name place in the wider field of Rust servers?
Over the last seven days, My Server Name has #15,016 for player hours, in the top 63% of all ranked servers.
What does the population on My Server Name look like?
The last sighting of My Server Name was 27 days 21 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on My Server Name?
The game's browser takes its cue from the tags My Server Name has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166347 (Build): The game build is 166347; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature My Server Name?
Rust Server Score lists that include My Server Name: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on My Server Name?
Nothing in the name of My Server Name states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on My Server Name?
The game generates a procedural map for My Server Name.
Getting in
How should you connect to My Server Name?
To connect, start Rust, press F1, and type client.connect 195.211.186.44:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmrust,cs166347,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersIts slot count is 500.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166347
BuildThe game build is 166347.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).