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Every Rust server graded on real, live numbers. 96,161 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 195.252.230.124:28015
Name of server

Cave Playtest

RegisterAbsentOffline
Region–
Address195.252.230.124:28015
Last checked16d ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 1/ 8 12% full
7-day average0peak –
Rank#13,821top 63%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 37/ 100 Working its way up from the back of the class: #13,821 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 2,678 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:07 UTC17d ago 1 – running 1
Sun 11 Oct, 16:44 UTC17d ago 1 – 0.9 days 0
Sat 10 Oct, 18:25 UTC18d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
435 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
463 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
58 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
982 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

Quick answers

from the figures on this page

About the server

In what location does Cave Playtest sit?

No region is published for Cave Playtest. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 195.252.230.124:28015.

How reliable is Cave Playtest, and is it up?

The server is down: Cave Playtest is offline now, with the last sighting 16 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 10 October 2026.

Which Rust version is Cave Playtest running?

Rust network protocol 2634 and build 167398 on Windows is what Cave Playtest runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Cave Playtest reset?

No next wipe can be predicted for Cave Playtest, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 17 days 2 hours.

What should you expect from wipe day on Cave Playtest?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Cave Playtest place in the wider field of Rust servers?

Over the last seven days, Cave Playtest has #13,821 for player hours, in the top 63% of all ranked servers.

What does the population on Cave Playtest look like?

The last sighting of Cave Playtest was 16 days 15 hours ago, and it is offline right now.

Tags

What do Cave Playtest's tags stand for?

The game's browser takes its cue from the tags Cave Playtest has set: gmrust (Game mode): Rust survival, played by the standard rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Cave Playtest?

These Rust Server Score lists count Cave Playtest among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Cave Playtest enforce, and what are its settings?

Nothing in the name of Cave Playtest states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

How to join

What is the way to join Cave Playtest?

Enter client.connect 195.252.230.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp8
Max players 8 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.