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Every Rust server graded on real, live numbers. 68,594 players on the roll · 11,792 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 195.93.149.246:28015
Name of server

213 Test

RegisterAbsentOffline
Region–
Address195.93.149.246:28015
Last checked12d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 2/ 10 20% full
7-day average0peak –
Rank#11,484top 53%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 47/ 100 Working its way up from the back of the class: #11,484 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 22/ 100 Lost ground: down 6,417 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct17 Oct21 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:17 UTC12d ago 2 – running 1
Thu 15 Oct, 07:37 UTC14d ago 2 – 1.3 days 1
Wed 14 Oct, 13:44 UTC14d ago 2 – 0.7 days 0
Tue 13 Oct, 22:57 UTC15d ago 2 – 0.6 days 0
Mon 12 Oct, 09:23 UTC17d ago 2 – 1.6 days 0
Wed 7 Oct, 19:12 UTC21d ago 1 – 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
500 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
410 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
56 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
59 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
156 / 200

Quick answers

from the figures on this page

About the server

Which region is 213 Test based in?

The region code for 213 Test is ger, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 195.93.149.246:28015.

How dependable is 213 Test, and is it online at the moment?

The server is down: 213 Test is offline now, with the last sighting 12 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 7 October 2026.

On what Rust version does 213 Test sit?

The server 213 Test is on Rust network protocol 2556 and build 104071 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does 213 Test wipe its map?

No next wipe can be predicted for 213 Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 12 days 21 hours.

What should you expect from wipe day on 213 Test?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 2 hours after it began.

Player count

Where does 213 Test place in the wider field of Rust servers?

Over the last seven days, 213 Test has #11,484 for player hours, in the top 53% of all ranked servers.

What does the population on 213 Test look like?

213 Test is offline at the moment; the last time it was seen was 12 days 4 hours ago.

Tags

What do 213 Test's tags stand for?

The game's browser takes its cue from the tags 213 Test has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; v2556 (Protocol): The game protocol is 2556, so your game must match that version to join; cs104071 (Build): Build number: 104071; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rger (Region code): ger is the region code this server uses. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature 213 Test?

These Rust Server Score lists count 213 Test among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Map and rules

Which rules does 213 Test enforce, and what are its settings?

The name of 213 Test gives no gather rate. It publishes no limit on group size. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map 213 Test uses?

213 Test runs a procedural map, which the game generates.

Getting in

How should you connect to 213 Test?

To connect, start Rust, press F1, and type client.connect 195.93.149.246:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$rger,v2556,gmrust,cs104071

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
v2556
Protocol The game protocol is 2556, so your game must match that version to join.
cs104071
Build Build number: 104071.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rger
Region code ger is the region code this server uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.