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Every Rust server graded on real, live numbers. 37,934 players on the roll · 11,623 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 197.207.103.129:28015
Name of server

OTCHO

RegisterAbsentOffline
Region–
Address197.207.103.129:28015
Last checked4d ago
quad softcore
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
60 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
20 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
34 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
1 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
9 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
9 / 200

Quick answers

from the figures on this page

Server details

Which region is OTCHO based in?

OTCHO leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 197.207.103.129:28015 is the address to use.

How reliable is OTCHO, and is it up?

At this moment, OTCHO is offline; the last time it was seen was 4 days 16 hours ago. It was up 13% of the time over the last 5 full days, 16 of 120 hours. On 23 October 2026, Rust Server Score saw it for the first time.

Which Rust version is OTCHO running?

You will find OTCHO on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does OTCHO wipe, and how often?

The record holds too few of OTCHO's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 25 days 20 hours.

Player numbers

Where does OTCHO sit among Rust servers?

Over the last seven days, OTCHO has #15,339 for player hours, in the top 69% of all ranked servers. In the quad group, it ranks #626.

What does the population on OTCHO look like?

The last sighting of OTCHO was 4 days 16 hours ago, and it is offline right now. A seven-day average of 0 players applies here.

Lists and filters

What do OTCHO's tags stand for?

The game's browser takes its cue from the tags OTCHO has set: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Its slot count is 50; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does OTCHO appear in the Rust Server Score lists and filters?

These Rust Server Score lists count OTCHO among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules and settings

How is OTCHO set up, and what rules does it keep?

The name of OTCHO gives no gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

OTCHO runs which map?

A procedural map, generated by the game, is what OTCHO runs.

How to join

How should you connect to OTCHO?

Enter client.connect 197.207.103.129:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players Its slot count is 50.
ts4
Group limit A team can hold 4 players at most.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.