Working its way up from the back of the class: #13,952 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,524 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 18 Sep, 16:32 UTC41d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 142 on average
140 / 500
Quick answers
from the figures on this page
Server details
Which region is [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY based in?
The EU tag on [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 198.244.179.163:25767.
Is [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY up, and how steady is its uptime?
The server is down: [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY is offline now, with the last sighting 34 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY on?
The server [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY is on Rust network protocol 2633 and build 165217 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY wipe its map?
Once a month, [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 41 days 1 hours. The tags show a monthly wipe schedule.
What happens on [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 2 hours after it began.
Player numbers
Where does [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY place in the wider field of Rust servers?
In Europe, [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY is #2,417, and overall it is #13,952 on player hours over the last seven days, in the top 61% of all ranked servers.
How many players does [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY usually have?
[UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY is offline at the moment; the last time it was seen was 34 days 2 hours ago.
Tags
What is meant by the tags on [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY?
The game's browser takes its cue from the tags [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which rules does [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY enforce, and what are its settings?
The name of [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY?
[UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY runs a game-generated procedural map at size 4,000, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How should you connect to [UK/EU] RAIDSHIFT | 2X VANILLA | EVENTS | MONTHLY?
Enter client.connect 198.244.179.163:25767 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/rm6BmxjwvA.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).