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Every Rust server graded on real, live numbers. 41,937 players on the roll · 11,705 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 198.73.57.151:28035
Name of server

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |

RegisterAbsentOffline
Region–
Address198.73.57.151:28035
Last checked24d ago
2x moddedoxide
Launch Rust and join Website
Overall grade

Working towards

52 out of 100, the average of 3 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#13,890top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,890 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 17/ 100 Lost ground: down 9,093 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 2 – running 0
Fri 18 Sep, 05:07 UTC40d ago 1 held half 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 801 on average
314 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 597 on average
144 / 175
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 368 on average
162 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 349 on average
64 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 327 on average
405 / 480
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 313 on average
60 / 1000

Quick answers

from the figures on this page

Server details

In what location does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sit?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 198.73.57.151:28035 is the address to use.

Is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | up, and how steady is its uptime?

At this moment, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is offline; the last time it was seen was 24 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | on?

The server RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | reset?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 6 hours.

What should you expect from wipe day on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

Across its recent wipes, the busiest moments averaged 2 players. 4 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sit among Rust servers?

Over the last seven days, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | has #13,890 for player hours, in the top 61% of all ranked servers.

What does the population on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | look like?

It has been 24 days 23 hours since RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | was last seen, and it is offline right now.

Tags and filters

How should you read the tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

The game's browser takes its cue from the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

These Rust Server Score lists count RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | among them: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Map and rules

How is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | set up, and what rules does it keep?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | uses?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs a game-generated procedural map at size 4,500, seed 745154340. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

To connect, start Rust, press F1, and type client.connect 198.73.57.151:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/kGFAR6Fu7f.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.