On the class lists: C (62), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 2
Rank#5,224top 23%
No wipesresets15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,224 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
53/ 100
D
Slows down under load at times: 32 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 2,549 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·····W·
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······W
····WWW
··WW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 03:44 UTC7h ago
–
–
–
2
Wed 28 Oct, 18:13 UTC16h ago
–
–
–
1
Wed 28 Oct, 04:18 UTC1d ago
–
–
–
0
Wed 28 Oct, 03:55 UTC1d ago
–
–
–
2
Wed 28 Oct, 03:20 UTC1d ago
–
–
–
2
Sun 25 Oct, 02:57 UTC4d ago
–
–
–
0
Sun 25 Oct, 02:31 UTC4d ago
–
–
–
1
Sat 24 Oct, 16:23 UTC4d ago
–
–
–
2
Sat 24 Oct, 15:30 UTC4d ago
–
–
–
1
Sat 24 Oct, 14:51 UTC4d ago
–
–
–
1
Sat 24 Oct, 06:01 UTC5d ago
–
–
–
0
Sat 24 Oct, 05:13 UTC5d ago
–
–
–
0
Sat 24 Oct, 04:14 UTC5d ago
–
–
–
0
Fri 23 Oct, 14:31 UTC5d ago
–
–
–
0
Fri 23 Oct, 13:34 UTC5d ago
–
–
–
0
Sun 18 Oct, 06:08 UTC11d ago
2
✓ held half
5.3 days
0
Sat 3 Oct, 16:27 UTC25d ago
0
–
14.6 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is F1 Admin - Builder's Paradise based in?
F1 Admin - Builder's Paradise leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 199.126.96.233:28315 is the address to use.
Is F1 Admin - Builder's Paradise up, and how steady is its uptime?
You can join now: F1 Admin - Builder's Paradise is online. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does F1 Admin - Builder's Paradise run?
It averaged 32 server fps over the last 48 hours, with a low of 27. Buildings, deployables and everything else in the world added up to as many as 73,569 entities. Up to 2,984 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is F1 Admin - Builder's Paradise running?
You will find F1 Admin - Builder's Paradise on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does F1 Admin - Builder's Paradise wipe its map?
None of the resets on F1 Admin - Builder's Paradise is a wipe: the world is remade every few hours and no schedule is kept.
Player count
Where does F1 Admin - Builder's Paradise sit among Rust servers?
Over the last seven days, F1 Admin - Builder's Paradise has #5,224 for player hours, in the top 23% of all ranked servers.
Is F1 Admin - Builder's Paradise a busy server?
With 50 slots available, F1 Admin - Builder's Paradise currently has 1 players. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 03:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on F1 Admin - Builder's Paradise?
The game's browser takes its cue from the tags F1 Admin - Builder's Paradise has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature F1 Admin - Builder's Paradise?
These Rust Server Score lists count F1 Admin - Builder's Paradise among them: Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on F1 Admin - Builder's Paradise?
Nothing in the name of F1 Admin - Builder's Paradise states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on F1 Admin - Builder's Paradise?
The game generates the procedural map on F1 Admin - Builder's Paradise at size 3,333 with seed 1375665015. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How should you connect to F1 Admin - Builder's Paradise?
Enter client.connect 199.126.96.233:28315 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/t3NXGPyAYC.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^p,^m,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).