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Every Rust server graded on real, live numbers. 32,314 players on the roll · 11,621 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 199.30.67.210:28015
Name of server

Typical 2X

RegisterAbsentOffline
Region–
Address199.30.67.210:28015
Last checked33d ago
2x
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,226top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,226 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 3,280 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 05:09 UTC38d ago 1 – running 0
Sat 19 Sep, 21:09 UTC39d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · no group limit · 2x · 70 on average
76 / 100
Atlas - 2X Monthly | JUST WIPED 29.10
no group limit · 2x · 65 on average
68 / 100
MIRAGE RUST | Weekly 2x | 29.10
no group limit · 2x · 64 on average
71 / 100
RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 29.10
no group limit · 2x · 60 on average
52 / 100
[EU] Stevious 2x Main | Vanilla | 29.10
EU · no group limit · 2x · 55 on average
46 / 100
Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10
no group limit · 2x · 50 on average
68 / 100

Quick answers

from the figures on this page

Server facts

In what location does Typical 2X sit?

Typical 2X leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 199.30.67.210:28015.

How dependable is Typical 2X, and is it online at the moment?

The server is down: Typical 2X is offline now, with the last sighting 33 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 19 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Typical 2X running?

Rust network protocol 2633 and build 165217 on Linux is what Typical 2X runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Typical 2X wipe its map?

Typical 2X has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 38 days 23 hours.

What happens on Typical 2X when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does Typical 2X sit among Rust servers?

Over the last seven days, Typical 2X has #16,226 for player hours, in the top 71% of all ranked servers.

Is Typical 2X a busy server?

Typical 2X is offline at the moment; the last time it was seen was 33 days 22 hours ago.

Lists and filters

What do Typical 2X's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags Typical 2X publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Typical 2X?

Rust Server Score lists that include Typical 2X: 2x Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Rules and settings

Which rules does Typical 2X enforce, and what are its settings?

The name of Typical 2X points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Typical 2X runs which map?

The game generates the procedural map on Typical 2X at size 3,500 with seed 1561417458. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join Typical 2X?

To connect, start Rust, press F1, and type client.connect 199.30.67.210:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.