On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#11,527top 52%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
48/ 100
D
Working its way up from the back of the class: #11,527 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 114 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 4,490 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4.5
The first 48 hours of its last wipes
Sun 25 OctWed 14 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 19:32 UTC1d ago
–
–
running
0
Sun 25 Oct, 15:00 UTC2d ago
1
–
1.2 days
0
Wed 14 Oct, 20:47 UTC13d ago
1
halved by day 8
10.8 days
1
Wed 14 Oct, 04:37 UTC13d ago
1
–
0.7 days
0
Sun 27 Sep, 09:02 UTC30d ago
3
halved by day 1
16.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 296 on average
143 / 1000
Quick answers
from the figures on this page
Server details
Which region is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS based in?
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 199.87.210.122:28015.
Is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS up, and how steady is its uptime?
You can join now: Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS perform well?
It never fell below 81 server fps in the last 48 hours, averaging 114. Up to 74,629 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,456 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS running?
You will find Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipe its map?
No next wipe can be predicted for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 28 hours.
What should you expect from wipe day on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
Across its recent wipes, the busiest moments averaged 1 players. 25 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 4.5 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS hold in the rankings?
In the top 52% of all ranked servers, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS sits at #11,527 for player hours over the last seven days.
How many players does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS usually have?
With 50 slots available, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS currently has 0 players. Averaging 0 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 20:00 UTC, with 1 players.
Lists and filters
What do Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS's tags stand for?
You'll see Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
Which rules does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS enforce, and what are its settings?
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS runs which map?
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS runs a game-generated procedural map at size 3,500, seed 295700. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
To connect, start Rust, press F1, and type client.connect 199.87.210.122:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://xhostfire.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).