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Every Rust server graded on real, live numbers. 65,813 players on the roll · 11,842 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 2.145.27.113:28015
Name of server

hoagaming-test

RegisterAbsentOffline
Region–
Address2.145.27.113:28015
Last checked20d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,955top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,955 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 754 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
579 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
67 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
312 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
127 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
134 / 225

Quick answers

from the figures on this page

About the server

In what location does hoagaming-test sit?

You'll find no region listed by hoagaming-test. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 2.145.27.113:28015.

Is hoagaming-test up, and how steady is its uptime?

At this moment, hoagaming-test is offline; the last time it was seen was 20 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 7 October 2026.

Which Rust version is hoagaming-test running?

Rust network protocol 2634 and build 166652 on Windows is what hoagaming-test runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does hoagaming-test reset?

hoagaming-test has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 21 days 13 hours.

Player numbers

Where does hoagaming-test sit among Rust servers?

In the top 72% of all ranked servers, hoagaming-test sits at #15,955 for player hours over the last seven days.

Is hoagaming-test a busy server?

The last sighting of hoagaming-test was 20 days 9 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on hoagaming-test?

You'll see hoagaming-test tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature hoagaming-test?

These Rust Server Score lists count hoagaming-test among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is hoagaming-test set up, and what rules does it keep?

The name of hoagaming-test gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

hoagaming-test runs which map?

The game generates a procedural map for hoagaming-test.

Connecting

How should you connect to hoagaming-test?

To connect, start Rust, press F1, and type client.connect 2.145.27.113:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.