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Every Rust server graded on real, live numbers. 49,122 players on the roll · 11,642 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 2.27.157.27:28015
Name of server

A Shockbyte Server

RegisterAbsentOffline
Region–
Address2.27.157.27:28015
Last checked6d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 3 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 2/ 150 1% full
7-day average1peak 2
Rank#10,600top 48%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours 52/ 100 Working its way up from the back of the class: #10,600 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 61 places this week.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
492 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
289 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
152 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
58 / 100

Quick answers

from the figures on this page

About the server

In what location does A Shockbyte Server sit?

A Shockbyte Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 2.27.157.27:28015.

How dependable is A Shockbyte Server, and is it online at the moment?

At this moment, A Shockbyte Server is offline; the last time it was seen was 6 days 16 hours ago. For the last 6 full days, it was up 0 of 144 hours, or 0% of the time. On 21 October 2026, Rust Server Score saw it for the first time.

What Rust version is A Shockbyte Server on?

You will find A Shockbyte Server on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does A Shockbyte Server wipe its map?

A Shockbyte Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 6 days 17 hours.

Player count

What position does A Shockbyte Server hold in the rankings?

In the top 48% of all ranked servers, A Shockbyte Server sits at #10,600 for player hours over the last seven days.

What does the population on A Shockbyte Server look like?

It has been 6 days 16 hours since A Shockbyte Server was last seen, and it is offline right now. It peaked at 2 and averaged 1 players over the last seven days.

Tags and filters

What is meant by the tags on A Shockbyte Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags A Shockbyte Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show A Shockbyte Server?

These Rust Server Score lists count A Shockbyte Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What settings and rules apply on A Shockbyte Server?

Nothing in the name of A Shockbyte Server states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

A Shockbyte Server runs which map?

The game generates a procedural map for A Shockbyte Server.

Getting in

How should you connect to A Shockbyte Server?

To connect, start Rust, press F1, and type client.connect 2.27.157.27:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp150
Max players Its slot count is 150.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.