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Every Rust server graded on real, live numbers. 36,954 players on the roll · 11,621 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 2.87.111.237:35005
Name of server

Blood Steel and Bad Decisions

RegisterAbsentOffline
Region–
Address2.87.111.237:35005
Last checked8d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,306top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,306 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 3,541 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
23 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
113 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100

Quick answers

from the figures on this page

Server facts

In what location does Blood Steel and Bad Decisions sit?

Blood Steel and Bad Decisions leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 2.87.111.237:35005.

Is Blood Steel and Bad Decisions up, and how steady is its uptime?

At this moment, Blood Steel and Bad Decisions is offline; the last time it was seen was 8 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 18 October 2026.

On what Rust version does Blood Steel and Bad Decisions sit?

The server Blood Steel and Bad Decisions is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Blood Steel and Bad Decisions reset?

The record holds too few of Blood Steel and Bad Decisions's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 10 days 7 hours.

Population

What position does Blood Steel and Bad Decisions hold in the rankings?

In the top 70% of all ranked servers, Blood Steel and Bad Decisions sits at #15,306 for player hours over the last seven days.

What does the population on Blood Steel and Bad Decisions look like?

It has been 8 days 9 hours since Blood Steel and Bad Decisions was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on Blood Steel and Bad Decisions?

You'll see Blood Steel and Bad Decisions tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Blood Steel and Bad Decisions?

Rust Server Score lists that include Blood Steel and Bad Decisions: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is Blood Steel and Bad Decisions set up, and what rules does it keep?

The name of Blood Steel and Bad Decisions gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Blood Steel and Bad Decisions uses?

Blood Steel and Bad Decisions runs a game-generated procedural map at size 6,000, seed 2078145132. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto Blood Steel and Bad Decisions?

Enter client.connect 2.87.111.237:35005 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.