Working its way up from the back of the class: #15,853 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 123 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····WW·
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sat 10 OctSat 10 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 19:29 UTC18d ago
0
–
running
0
Sat 10 Oct, 12:52 UTC18d ago
0
–
0.3 days
0
Fri 9 Oct, 23:07 UTC19d ago
0
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is MAX RUST - TESTE OFICIAL based in?
You'll find no region listed by MAX RUST - TESTE OFICIAL. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 20.199.42.47:28115.
How reliable is MAX RUST - TESTE OFICIAL, and is it up?
At this moment, MAX RUST - TESTE OFICIAL is offline; the last time it was seen was 18 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 9 October 2026, Rust Server Score saw it for the first time.
Which Rust version is MAX RUST - TESTE OFICIAL running?
Rust network protocol 2634 and build 167398 on Windows is what MAX RUST - TESTE OFICIAL runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does MAX RUST - TESTE OFICIAL wipe its map?
No next wipe can be predicted for MAX RUST - TESTE OFICIAL, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 6 hours.
What happens on MAX RUST - TESTE OFICIAL when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 1 hours into the latest wipe.
Player count
Where does MAX RUST - TESTE OFICIAL place in the wider field of Rust servers?
In the top 72% of all ranked servers, MAX RUST - TESTE OFICIAL sits at #15,853 for player hours over the last seven days.
How many players does MAX RUST - TESTE OFICIAL usually have?
It has been 18 days 4 hours since MAX RUST - TESTE OFICIAL was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on MAX RUST - TESTE OFICIAL?
The game's browser takes its cue from the tags MAX RUST - TESTE OFICIAL has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does MAX RUST - TESTE OFICIAL appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MAX RUST - TESTE OFICIAL among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on MAX RUST - TESTE OFICIAL?
The name of MAX RUST - TESTE OFICIAL gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
MAX RUST - TESTE OFICIAL runs which map?
A procedural map of size 3,000 and seed 12345, generated by the game, is what MAX RUST - TESTE OFICIAL runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to MAX RUST - TESTE OFICIAL?
To connect, start Rust, press F1, and type client.connect 20.199.42.47:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).