Working its way up from the back of the class: #13,385 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,268 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust Legacy Definitive - Save 1 based in?
Rust Legacy Definitive - Save 1 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 200.152.6.243:28015.
How dependable is Rust Legacy Definitive - Save 1, and is it online at the moment?
You cannot join now: Rust Legacy Definitive - Save 1 is offline, last seen 18 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 6 October 2026.
What Rust version is Rust Legacy Definitive - Save 1 on?
You will find Rust Legacy Definitive - Save 1 on Rust network protocol 1069, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rust Legacy Definitive - Save 1 wipe its map?
Rust Legacy Definitive - Save 1 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC.
Player count
Where does Rust Legacy Definitive - Save 1 place in the wider field of Rust servers?
Over the last seven days, Rust Legacy Definitive - Save 1 has #13,385 for player hours, in the top 60% of all ranked servers.
How many players does Rust Legacy Definitive - Save 1 usually have?
The last sighting of Rust Legacy Definitive - Save 1 was 18 days 7 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Rust Legacy Definitive - Save 1?
You'll see Rust Legacy Definitive - Save 1 tagged with mp250 (Max players): The server holds 250 slots; v1069 (Protocol): To get in, your game needs to be on the same version: the protocol is 1069; rust (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rust Legacy Definitive - Save 1 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust Legacy Definitive - Save 1: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Map and rules
What settings and rules apply on Rust Legacy Definitive - Save 1?
Nothing in the name of Rust Legacy Definitive - Save 1 states a gather rate. No group limit is published. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
How to join
How should you connect to Rust Legacy Definitive - Save 1?
To connect, start Rust, press F1, and type client.connect 200.152.6.243:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asrust,mp250,v1069
Game
mp250
Max playersThe server holds 250 slots.
v1069
ProtocolTo get in, your game needs to be on the same version: the protocol is 1069.
Other
rust
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.