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Every Rust server graded on real, live numbers. 45,438 players on the roll · 11,634 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 201.10.76.60:28015
Name of server

Devblog 65 Legacy Server

RegisterAbsentOffline
Region–
Address201.10.76.60:28015
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 1/ 30 3% full
7-day average0peak –
Rank#13,146top 59%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,146 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 4,290 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
436 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
209 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
27 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
136 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
43 / 100

Quick answers

from the figures on this page

About the server

Which region is Devblog 65 Legacy Server based in?

No region is published for Devblog 65 Legacy Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 201.10.76.60:28015.

How dependable is Devblog 65 Legacy Server, and is it online at the moment?

The server is down: Devblog 65 Legacy Server is offline now, with the last sighting 21 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 5 October 2026.

Which Rust version is Devblog 65 Legacy Server running?

You will find Devblog 65 Legacy Server on Rust network protocol 2013, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does Devblog 65 Legacy Server wipe its map?

Devblog 65 Legacy Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 21 days 21 hours have passed since this world was made.

Population

Where does Devblog 65 Legacy Server place in the wider field of Rust servers?

In the top 59% of all ranked servers, Devblog 65 Legacy Server sits at #13,146 for player hours over the last seven days.

How many players does Devblog 65 Legacy Server usually have?

The last sighting of Devblog 65 Legacy Server was 21 days 20 hours ago, and it is offline right now.

Lists and filters

What is meant by the tags on Devblog 65 Legacy Server?

You'll see Devblog 65 Legacy Server tagged with mp30 (Max players): Its slot count is 30; v2013 (Protocol): Join only if your game runs protocol 2013; h241a841b (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Devblog 65 Legacy Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Devblog 65 Legacy Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Rules and settings

What settings and rules apply on Devblog 65 Legacy Server?

You will find no gather rate in the name of Devblog 65 Legacy Server. No group limit is published. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.

Can you tell me which map Devblog 65 Legacy Server uses?

Devblog 65 Legacy Server runs a procedural map, which the game generates.

Connecting

What is the way to join Devblog 65 Legacy Server?

To connect, start Rust, press F1, and type client.connect 201.10.76.60:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players Its slot count is 30.
v2013
Protocol Join only if your game runs protocol 2013.

Other

h241a841b
Custom tag The owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.