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Every Rust server graded on real, live numbers. 33,980 players on the roll · 11,595 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 201.10.76.6:28015
Name of server

Devblog 65 Legacy Server

RegisterAbsentOffline
Region–
Address201.10.76.6:28015
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 30 3% full
7-day average0peak –
Rank#13,767top 61%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,767 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 122 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
218 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
128 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
40 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100

Quick answers

from the figures on this page

Server details

Which region is Devblog 65 Legacy Server based in?

You'll find no region listed by Devblog 65 Legacy Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 201.10.76.6:28015.

Is Devblog 65 Legacy Server up, and how steady is its uptime?

At this moment, Devblog 65 Legacy Server is offline; the last time it was seen was 21 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 5 October 2026.

On what Rust version does Devblog 65 Legacy Server sit?

The server Devblog 65 Legacy Server is on Rust network protocol 2013 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Devblog 65 Legacy Server wipe, and how often?

The record holds too few of Devblog 65 Legacy Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 21 days 17 hours have passed since this world was made.

Player count

What position does Devblog 65 Legacy Server hold in the rankings?

In the top 61% of all ranked servers, Devblog 65 Legacy Server sits at #13,767 for player hours over the last seven days.

Is Devblog 65 Legacy Server a busy server?

Devblog 65 Legacy Server is offline at the moment; the last time it was seen was 21 days 15 hours ago.

Tags and filters

How should you read the tags on Devblog 65 Legacy Server?

The game's browser takes its cue from the tags Devblog 65 Legacy Server has set: mp30 (Max players): 30 slots are available; v2013 (Protocol): Join only if your game runs protocol 2013; h5cf11350 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Devblog 65 Legacy Server?

Rust Server Score lists that include Devblog 65 Legacy Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Server rules

What settings and rules apply on Devblog 65 Legacy Server?

The name of Devblog 65 Legacy Server gives no gather rate. It publishes no limit on group size. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.

Devblog 65 Legacy Server runs which map?

Devblog 65 Legacy Server runs a procedural map, which the game generates.

Getting in

How should you connect to Devblog 65 Legacy Server?

To connect, start Rust, press F1, and type client.connect 201.10.76.6:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,v2013,h5cf11350,stok

Game

mp30
Max players 30 slots are available.
v2013
Protocol Join only if your game runs protocol 2013.

Other

h5cf11350
Custom tag The owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.