On the class lists: B (76), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 6
Rank#4,370top 20%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,370 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
71/ 100
B−
Climbing fast: up 1,798 places this week.
A term to build on.
Strongest in standing (B+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak5players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 19:48 UTC3d ago
5
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 sit?
You'll find no region listed by Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 201.187.213.169:28015 is the address to use.
How reliable is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, and is it up?
At this moment, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is offline; the last time it was seen was 2 days 13 hours ago. It was up 76% of the time over the last 7 full days, 128 of 168 hours. It was first seen by Rust Server Score on 20 October 2026.
On what Rust version does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 sit?
The server Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 reset?
There are too few wipes on record for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 3 days 1 hours.
What should you expect from wipe day on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 5 hours into the latest wipe.
Player count
Where does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 place in the wider field of Rust servers?
Over the last seven days, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 has #4,370 for player hours, in the top 20% of all ranked servers.
Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 a busy server?
It has been 2 days 13 hours since Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 was last seen, and it is offline right now. It peaked at 6 and averaged 1 players over the last seven days.
Tags and filters
What is meant by the tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
You'll see Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
These Rust Server Score lists count Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Server rules
Which rules does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 enforce, and what are its settings?
Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 sets gather at 5x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs which map?
The game generates the procedural map on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 at size 3,500 with seed 92441. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
Enter client.connect 201.187.213.169:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/channels/1499107666490822866/1549134378184089660.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B+); population is the one to work on (F).