On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average1peak 5
Rank#4,637top 21%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,637 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 based in?
No region is published for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Rust Server Score takes the server's word for its location and does not trace the hardware. 201.187.213.212:28015 is the address to use.
Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 up, and how steady is its uptime?
You can join now: Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is online. About 3 days 4 hours ago, it restarted, based on the uptime it reports. For the last 2 full days, it was up 47 of 48 hours, or 98% of the time. The first sighting by Rust Server Score was on 26 October 2026.
Does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 perform well?
It never fell below 86 server fps in the last 48 hours, averaging 101. Buildings, deployables and everything else in the world added up to as many as 70,031 entities. Up to 3,451 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 running?
The server Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 wipe its map?
The record holds too few of Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 3 days 6 hours.
Player numbers
Where does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 place in the wider field of Rust servers?
Over the last seven days, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 has #4,637 for player hours, in the top 21% of all ranked servers.
How many players does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 usually have?
Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is showing 3 players right now, with 50 slots in total. It peaked at 5 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 4 players.
Lists and filters
What is meant by the tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
Rust Server Score lists that include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Map and rules
How is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 set up, and what rules does it keep?
Going by its name, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs 5x gather. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
A procedural map of size 3,500 and seed 92441, generated by the game, is what Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?
Enter client.connect 201.187.213.212:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/channels/1499107666490822866/1549134378184089660.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).