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Every Rust server graded on real, live numbers. 49,738 players on the roll · 11,679 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 201.187.215.57:28015
Name of server

Dark Night Club X5 PvE Zombie

RegisterAbsentOffline
Region–
Address201.187.215.57:28015
Last checked37d ago
5x monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

23 out of 100, the average of 2 subjects

Players now 1/ 30 3% full
7-day average0peak –
Rank#15,498top 68%
Last wipe41d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 14/ 100 Lost ground: down 11,136 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 20:37 UTC41d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe
SA · groups of 8+ · 5x · monthly · 46 on average
0 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 7 on average
0 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
OC · groups of 8+ · 5x · monthly · 6 on average
14 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 4 on average
2 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases
NA · groups of 50+ · 5x · monthly · 3 on average
1 / 50
JP ともすけサーバー  5x Raidable Bases | Bosses
EA · groups of 8+ · 5x · monthly · 3 on average
2 / 20

Quick answers

from the figures on this page

About the server

Where in the world is Dark Night Club X5 PvE Zombie?

No region is published for Dark Night Club X5 PvE Zombie. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 201.187.215.57:28015.

Is Dark Night Club X5 PvE Zombie up, and how steady is its uptime?

At this moment, Dark Night Club X5 PvE Zombie is offline; the last time it was seen was 37 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 17 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Dark Night Club X5 PvE Zombie running?

You will find Dark Night Club X5 PvE Zombie on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Dark Night Club X5 PvE Zombie wipe its map?

Dark Night Club X5 PvE Zombie wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 41 days 12 hours have passed since this world was made. Its tags record that it wipes monthly.

What happens on Dark Night Club X5 PvE Zombie when wipe day arrives?

Recent wipes have peaked at 3 players on average. Peak numbers came 6 hours into the latest wipe.

Population

Where does Dark Night Club X5 PvE Zombie sit among Rust servers?

In the top 68% of all ranked servers, Dark Night Club X5 PvE Zombie sits at #15,498 for player hours over the last seven days.

What does the population on Dark Night Club X5 PvE Zombie look like?

Dark Night Club X5 PvE Zombie is offline at the moment; the last time it was seen was 37 days 13 hours ago.

Tags

How should you read the tags on Dark Night Club X5 PvE Zombie?

You'll see Dark Night Club X5 PvE Zombie tagged with gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): Its slot count is 30; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Dark Night Club X5 PvE Zombie appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Dark Night Club X5 PvE Zombie among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Map and rules

What settings and rules apply on Dark Night Club X5 PvE Zombie?

Going by its name, Dark Night Club X5 PvE Zombie runs 5x gather. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Dark Night Club X5 PvE Zombie uses?

The game generates the procedural map on Dark Night Club X5 PvE Zombie at size 3,500 with seed 674960. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.215.57:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival, vanilla style.
mp30
Max players Its slot count is 30.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build This runs on build 164530.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.