On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#8,598top 39%
Last wipe13d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,598 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 4,206 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 11
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
14d 21hThu 12 Nov, 18:15 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 21hThu 10 Dec, 18:15 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:15 UTC13d ago
1
–
running
0
Thu 1 Oct, 18:14 UTCFW27d ago
1
✓ held half
14 days
0
Thu 17 Sep, 18:07 UTC41d ago
3
halved by day 11
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [RU] New Horizont [Classic] sit?
No region tag appears for [RU] New Horizont [Classic], but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 201.34.142.151:28015 is the address to use.
How reliable is [RU] New Horizont [Classic], and is it up?
At this moment, [RU] New Horizont [Classic] is offline; the last time it was seen was 4 days 8 hours ago. It was up 76 of 168 hours over the last 7 full days, which is 45% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is [RU] New Horizont [Classic] on?
You will find [RU] New Horizont [Classic] on Rust network protocol 2634 and build 166494, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [RU] New Horizont [Classic] wipe, and how often?
Its wipe pattern: [RU] New Horizont [Classic] wipes every 4 weeks on Thursday at 18:15 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 2 hours.
What happens on [RU] New Horizont [Classic] when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 17 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. Day 11 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [RU] New Horizont [Classic] place in the wider field of Rust servers?
In the top 39% of all ranked servers, [RU] New Horizont [Classic] sits at #8,598 for player hours over the last seven days.
Is [RU] New Horizont [Classic] a busy server?
It has been 4 days 8 hours since [RU] New Horizont [Classic] was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Tags
How should you read the tags on [RU] New Horizont [Classic]?
You'll see [RU] New Horizont [Classic] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU] New Horizont [Classic] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [RU] New Horizont [Classic] among them: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does [RU] New Horizont [Classic] enforce, and what are its settings?
You will find no gather rate in the name of [RU] New Horizont [Classic]. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [RU] New Horizont [Classic] uses?
[RU] New Horizont [Classic] runs a game-generated procedural map at size 4,000, seed 775392009. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [RU] New Horizont [Classic]?
To connect, start Rust, press F1, and type client.connect 201.34.142.151:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://new-horizont.su.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C); population is the one to work on (F).