Working its way up from the back of the class: #16,965 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,078 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 88% in EA, and #672 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 永久PVE 测试服 永不清档 初创服务器, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 202.189.23.225:32000.
How reliable is 永久PVE 测试服 永不清档 初创服务器, and is it up?
At this moment, 永久PVE 测试服 永不清档 初创服务器 is offline; the last time it was seen was 31 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is 永久PVE 测试服 永不清档 初创服务器 on?
The server 永久PVE 测试服 永不清档 初创服务器 is on Rust network protocol 2633 and build 162929 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 永久PVE 测试服 永不清档 初创服务器 reset?
the force wipe gives the basis for estimating 永久PVE 测试服 永不清档 初创服务器's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 55 days 2 hours. The tags show a monthly wipe schedule.
Population
Where does 永久PVE 测试服 永不清档 初创服务器 place in the wider field of Rust servers?
Over the last seven days, 永久PVE 测试服 永不清档 初创服务器 has #16,965 for player hours, in the top 72% of all ranked servers and #496 in Asia. In the quad group, it ranks #672.
What does the population on 永久PVE 测试服 永不清档 初创服务器 look like?
The last sighting of 永久PVE 测试服 永不清档 初创服务器 was 31 days 15 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on 永久PVE 测试服 永不清档 初创服务器?
The game's browser takes its cue from the tags 永久PVE 测试服 永不清档 初创服务器 has set: gmsoftcore (Game mode): This is softcore, the easier option; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): This runs on build 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 永久PVE 测试服 永不清档 初创服务器 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 永久PVE 测试服 永不清档 初创服务器: Rust tutorial servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
Which rules does 永久PVE 测试服 永不清档 初创服务器 enforce, and what are its settings?
You will find no gather rate in the name of 永久PVE 测试服 永不清档 初创服务器. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on 永久PVE 测试服 永不清档 初创服务器?
永久PVE 测试服 永不清档 初创服务器 runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join 永久PVE 测试服 永不清档 初创服务器?
Enter client.connect 202.189.23.225:32000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://qun.qq.com/universal-share/share?ac=1&authKey=wWIdBO3t%2B%2Brr7ML%2FM4oMH1iFZ0urgAegAqjE0oCxCnRPxfIdfyE%2FsTuOxGamfl5d&busi_data=eyJncm91cENvZGUiOiI4NTAxNDE1OTkiLCJ0b2tlbiI6Imh0UGhiMHJ4WTNiSTJrVC9pTWlsbkdMZVAzRE9SSXdMWXlxU1BIVkZ3WFkrZVJZb05HODRIaEd6cE53NkFRNzMiLCJ1aW4iOiIyODY5OTQ5NDg2In0%3D&data=5gT0VX69YQDzXj-caYYEPgHv6bgNpNRgk_9_RPUL6E6wJk1wMu9KCFDHdrx1HyuV9JaXVDiS8o0ecHgBO4M6bTghA7Wnr9ufLJasSXh6LX8&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,^s,EA,^t,gmsoftcore,cs162929,ts4,^o^z
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThis runs on build 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).