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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 202.36.95.197:24943
Name of server

AZ TR Rust Vanilla

RegisterPresentOnline
Region–
Address202.36.95.197:24943
Last checked2h ago
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 5 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 125 0% full
7-day average0peak 3
Rank#7,655top 34%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours 66/ 100 Working its way up from the back of the class: #7,655 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 29/ 100 Lost ground: down 3,217 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:04 UTC13d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Server details

Which region is AZ TR Rust Vanilla based in?

You'll find no region listed by AZ TR Rust Vanilla. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 202.36.95.197:24943.

Is AZ TR Rust Vanilla up, and how steady is its uptime?

Right now, AZ TR Rust Vanilla is online. According to its reported uptime, the last restart was about 9 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

Is AZ TR Rust Vanilla smooth to play on?

The average over the last 48 hours was 84 server fps, and it never went below 60. Up to 145,869 entities were in the world, covering buildings, deployables and the rest. Up to 6,710 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is AZ TR Rust Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what AZ TR Rust Vanilla runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does AZ TR Rust Vanilla reset?

There are too few wipes on record for AZ TR Rust Vanilla to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 13 days 23 hours have passed since this world was made.

What happens on AZ TR Rust Vanilla when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 3 hours after it began.

Population

Where does AZ TR Rust Vanilla place in the wider field of Rust servers?

In the top 34% of all ranked servers, AZ TR Rust Vanilla sits at #7,655 for player hours over the last seven days.

Is AZ TR Rust Vanilla a busy server?

Right now, 0 players are on AZ TR Rust Vanilla, which has 125 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.

Lists and filters

How should you read the tags on AZ TR Rust Vanilla?

The game's browser takes its cue from the tags AZ TR Rust Vanilla has set: gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): Its slot count is 125; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does AZ TR Rust Vanilla appear in the Rust Server Score lists and filters?

These Rust Server Score lists count AZ TR Rust Vanilla among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is AZ TR Rust Vanilla set up, and what rules does it keep?

You will find no gather rate in the name of AZ TR Rust Vanilla. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map AZ TR Rust Vanilla uses?

The game generates the procedural map on AZ TR Rust Vanilla at size 5,000 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to AZ TR Rust Vanilla?

Enter client.connect 202.36.95.197:24943 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp125
Max players Its slot count is 125.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.