On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#7,966top 36%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #7,966 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 93 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
70/ 100
B−
Climbing fast: up 3,188 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 21:23 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by M1M1KA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 202.36.95.80:21708 is the address to use.
How dependable is M1M1KA, and is it online at the moment?
The server is up: M1M1KA is online now. The uptime it reports puts the last restart at about 2 hours ago. It was up 161 of 168 hours over the last 7 full days, which is 96% of the time. It was first seen by Rust Server Score on 15 September 2026.
How well does M1M1KA run?
It never fell below 32 server fps in the last 48 hours, averaging 93. Buildings, deployables and everything else in the world added up to as many as 89,860 entities. Memory use reached up to 4,380 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is M1M1KA running?
The server M1M1KA is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does M1M1KA wipe, and how often?
M1M1KA has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 25 days 13 hours.
What should you expect from wipe day on M1M1KA?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 23 hours after it began.
Population
What position does M1M1KA hold in the rankings?
In the top 36% of all ranked servers, M1M1KA sits at #7,966 for player hours over the last seven days.
What does the population on M1M1KA look like?
Right now, 0 players are on M1M1KA, which has 10 slots. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What is meant by the tags on M1M1KA?
You'll see M1M1KA tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature M1M1KA?
Rust Server Score lists that include M1M1KA: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
How is M1M1KA set up, and what rules does it keep?
The name of M1M1KA gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map M1M1KA uses?
The game generates the procedural map on M1M1KA at size 4,000 with seed 50001. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto M1M1KA?
Enter client.connect 202.36.95.80:21708 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).