On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 4
Rank#8,337top 37% · #2118 in EU
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,337 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 220 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 2,817 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Tue 27 OctThu 22 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 19:31 UTC2d ago
3
–
running
0
Thu 22 Oct, 16:53 UTC7d ago
3
halved by day 1
5.1 days
2
Mon 19 Oct, 18:14 UTC10d ago
4
✓ held half
2.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TRAVEL RUST | 2X | MODED | EU based in?
You'll see TRAVEL RUST | 2X | MODED | EU listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 203.16.163.170:22294.
Is TRAVEL RUST | 2X | MODED | EU up, and how steady is its uptime?
Right now, TRAVEL RUST | 2X | MODED | EU is online. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 19 October 2026.
How well does TRAVEL RUST | 2X | MODED | EU run?
The average over the last 48 hours was 220 server fps, and it never went below 155. At its peak, it held 38,127 entities, including buildings, deployables and all else in the world. At its highest, it used 3,723 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is TRAVEL RUST | 2X | MODED | EU running?
Rust network protocol 2635 and build 168909 on Linux is what TRAVEL RUST | 2X | MODED | EU runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does TRAVEL RUST | 2X | MODED | EU wipe, and how often?
There is no next wipe to predict on TRAVEL RUST | 2X | MODED | EU, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 2 days 7 hours.
What should you expect from wipe day on TRAVEL RUST | 2X | MODED | EU?
The average peak on its recent wipes was 3 players. 17 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does TRAVEL RUST | 2X | MODED | EU sit among Rust servers?
Over the last seven days, TRAVEL RUST | 2X | MODED | EU has #8,337 for player hours, in the top 37% of all ranked servers and #2,118 in Europe.
What does the population on TRAVEL RUST | 2X | MODED | EU look like?
Right now, 0 players are on TRAVEL RUST | 2X | MODED | EU, which has 10 slots. Averaging 0 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 12:00 UTC, with 2 players.
Tags
What do TRAVEL RUST | 2X | MODED | EU's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts6 (Group limit): No team may go above 6; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser are the tags TRAVEL RUST | 2X | MODED | EU publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does TRAVEL RUST | 2X | MODED | EU appear in the Rust Server Score lists and filters?
Rust Server Score lists that include TRAVEL RUST | 2X | MODED | EU: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
What settings and rules apply on TRAVEL RUST | 2X | MODED | EU?
TRAVEL RUST | 2X | MODED | EU sets gather at 2x, as its name suggests. A group here can reach 6 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
TRAVEL RUST | 2X | MODED | EU runs which map?
A procedural map of size 2,750 and seed 1, generated by the game, is what TRAVEL RUST | 2X | MODED | EU runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join TRAVEL RUST | 2X | MODED | EU?
To connect, start Rust, press F1, and type client.connect 203.16.163.170:22294. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,EU,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts6
Group limitNo team may go above 6.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).