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Every Rust server graded on real, live numbers. 34,993 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 203.211.108.56:28015
Name of server

Server name on in-game server list

RegisterAbsentOffline
Region–
Address203.211.108.56:28015
Last checked28d ago
quad softcore
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 5 20% full
7-day average0peak –
Rank#14,456top 60%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #14,456 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 6,631 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers, and #607 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 07:30 UTC28d ago 1 – running 1
Mon 28 Sep, 06:40 UTC31d ago 1 – 2 days 1
Sun 27 Sep, 03:29 UTC32d ago 1 – 1.1 days 1
Thu 24 Sep, 07:03 UTC34d ago 1 – 2.9 days 1
Wed 23 Sep, 07:23 UTC35d ago 1 – 1 days 0
Tue 22 Sep, 06:58 UTC36d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
53 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
24 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
27 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
3 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
10 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is Server name on in-game server list?

No region is published for Server name on in-game server list. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 203.211.108.56:28015.

How dependable is Server name on in-game server list, and is it online at the moment?

You cannot join now: Server name on in-game server list is offline, last seen 28 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does Server name on in-game server list sit?

You will find Server name on in-game server list on Rust network protocol 2634 and build 166289, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Server name on in-game server list reset?

Server name on in-game server list wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 28 days 23 hours have passed since this world was made.

What happens on Server name on in-game server list when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Server name on in-game server list place in the wider field of Rust servers?

Over the last seven days, Server name on in-game server list has #14,456 for player hours, in the top 60% of all ranked servers. It comes #607 among servers in the quad group.

How many players does Server name on in-game server list usually have?

The last sighting of Server name on in-game server list was 28 days 22 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on Server name on in-game server list?

The game's browser takes its cue from the tags Server name on in-game server list has set: gmsoftcore (Game mode): An easier ruleset, softcore; mp5 (Max players): 5 slots are available; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs166289 (Build): The game build is 166289; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Server name on in-game server list?

These Rust Server Score lists count Server name on in-game server list among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules and settings

How is Server name on in-game server list set up, and what rules does it keep?

The name of Server name on in-game server list gives no gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Server name on in-game server list runs which map?

Server name on in-game server list runs a procedural map, which the game generates.

How to join

How should you connect to Server name on in-game server list?

To connect, start Rust, press F1, and type client.connect 203.211.108.56:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmsoftcore,cs166289,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp5
Max players 5 slots are available.
ts4
Group limit Teams cap out at 4.
v2634
Protocol Join only if your game runs protocol 2634.
cs166289
Build The game build is 166289.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.