Working its way up from the back of the class: #14,456 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,631 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, and #607 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Wed 30 SepMon 28 SepSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 30 Sep, 07:30 UTC28d ago
1
–
running
1
Mon 28 Sep, 06:40 UTC31d ago
1
–
2 days
1
Sun 27 Sep, 03:29 UTC32d ago
1
–
1.1 days
1
Thu 24 Sep, 07:03 UTC34d ago
1
–
2.9 days
1
Wed 23 Sep, 07:23 UTC35d ago
1
–
1 days
0
Tue 22 Sep, 06:58 UTC36d ago
1
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Server name on in-game server list?
No region is published for Server name on in-game server list. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 203.211.108.56:28015.
How dependable is Server name on in-game server list, and is it online at the moment?
You cannot join now: Server name on in-game server list is offline, last seen 28 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Server name on in-game server list sit?
You will find Server name on in-game server list on Rust network protocol 2634 and build 166289, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Server name on in-game server list reset?
Server name on in-game server list wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 28 days 23 hours have passed since this world was made.
What happens on Server name on in-game server list when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Server name on in-game server list place in the wider field of Rust servers?
Over the last seven days, Server name on in-game server list has #14,456 for player hours, in the top 60% of all ranked servers. It comes #607 among servers in the quad group.
How many players does Server name on in-game server list usually have?
The last sighting of Server name on in-game server list was 28 days 22 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on Server name on in-game server list?
The game's browser takes its cue from the tags Server name on in-game server list has set: gmsoftcore (Game mode): An easier ruleset, softcore; mp5 (Max players): 5 slots are available; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs166289 (Build): The game build is 166289; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Server name on in-game server list?
These Rust Server Score lists count Server name on in-game server list among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Rules and settings
How is Server name on in-game server list set up, and what rules does it keep?
The name of Server name on in-game server list gives no gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Server name on in-game server list runs which map?
Server name on in-game server list runs a procedural map, which the game generates.
How to join
How should you connect to Server name on in-game server list?
To connect, start Rust, press F1, and type client.connect 203.211.108.56:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmsoftcore,cs166289,ts4
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp5
Max players5 slots are available.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166289
BuildThe game build is 166289.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).