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Every Rust server graded on real, live numbers. 99,467 players on the roll · 11,887 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 204.194.118.243:28015
Name of server

Rust Privado [Tailscale]

RegisterAbsentOffline
Region–
Address204.194.118.243:28015
Last checked24d ago
Launch Rust and join
Overall grade

Not there yet

29 out of 100, the average of 1 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,975top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,975 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
366 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
459 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
981 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
27 / 250

Quick answers

from the figures on this page

About the server

In what location does Rust Privado [Tailscale] sit?

Rust Privado [Tailscale] leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 204.194.118.243:28015 is the address to use.

Is Rust Privado [Tailscale] up, and how steady is its uptime?

At this moment, Rust Privado [Tailscale] is offline; the last time it was seen was 24 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, Rust Server Score saw it for the first time.

Which Rust version is Rust Privado [Tailscale] running?

The server Rust Privado [Tailscale] is on Rust network protocol 2634 and build 166652 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Rust Privado [Tailscale] wipe, and how often?

There are too few wipes on record for Rust Privado [Tailscale] to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 24 days 18 hours have passed since this world was made.

Population

What position does Rust Privado [Tailscale] hold in the rankings?

In the top 71% of all ranked servers, Rust Privado [Tailscale] sits at #15,975 for player hours over the last seven days.

How many players does Rust Privado [Tailscale] usually have?

It has been 24 days 17 hours since Rust Privado [Tailscale] was last seen, and it is offline right now.

Tags

How should you read the tags on Rust Privado [Tailscale]?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags Rust Privado [Tailscale] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Rust Privado [Tailscale]?

These Rust Server Score lists count Rust Privado [Tailscale] among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Rust Privado [Tailscale] enforce, and what are its settings?

You will find no gather rate in the name of Rust Privado [Tailscale]. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map Rust Privado [Tailscale] uses?

Rust Privado [Tailscale] runs a procedural map, which the game generates.

Connecting

What is the way to join Rust Privado [Tailscale]?

Enter client.connect 204.194.118.243:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.