On the class lists: D (51), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average2peak 9
Rank#2,365top 11% · #910 in EU
Last wipe13d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,365 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
83/ 100
B+
Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 920 places this week.
A fair term, with more to come.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 4.5
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
28d 2hThu 26 Nov, 18:04 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:04 UTC13d ago
8
–
running
4
Thu 1 Oct, 18:08 UTCFW27d ago
15
halved by day 4
14 days
2
Thu 24 Sep, 18:19 UTC34d ago
10
halved by day 5
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on VALHALLA |HUN|ENG puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 208.115.206.18:28215.
How reliable is VALHALLA |HUN|ENG, and is it up?
Right now, VALHALLA |HUN|ENG is online. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 24 September 2026.
How well does VALHALLA |HUN|ENG run?
It never fell below 50 server fps in the last 48 hours, averaging 50. At its peak, it held 75,055 entities, including buildings, deployables and all else in the world. At its highest, it used 2,962 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does VALHALLA |HUN|ENG sit?
You will find VALHALLA |HUN|ENG on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does VALHALLA |HUN|ENG wipe, and how often?
Wipes come every 3 weeks on Thursday at 18:04 UTC on VALHALLA |HUN|ENG. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 13 days 21 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on VALHALLA |HUN|ENG?
The average peak on its recent wipes was 11 players. The crowd on the latest wipe was largest 23 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 4.5.
Population
Where does VALHALLA |HUN|ENG sit among Rust servers?
In Europe, VALHALLA |HUN|ENG is #910, and overall it is #2,365 on player hours over the last seven days, in the top 11% of all ranked servers.
Is VALHALLA |HUN|ENG a busy server?
VALHALLA |HUN|ENG is showing 2 players right now, with 50 slots in total. The seven-day average is 2 players, with a peak of 9. The busiest time in the last 48 hours was 19:00 UTC, with an average of 8 players.
Tags
How should you read the tags on VALHALLA |HUN|ENG?
The game's browser takes its cue from the tags VALHALLA |HUN|ENG has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does VALHALLA |HUN|ENG appear in the Rust Server Score lists and filters?
These Rust Server Score lists count VALHALLA |HUN|ENG among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on VALHALLA |HUN|ENG?
Nothing in the name of VALHALLA |HUN|ENG states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map VALHALLA |HUN|ENG uses?
A procedural map of size 3,500 and seed 98126155, generated by the game, is what VALHALLA |HUN|ENG runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto VALHALLA |HUN|ENG?
To connect, start Rust, press F1, and type client.connect 208.115.206.18:28215. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/QMQ29jTDSa.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).