Working its way up from the back of the class: #16,008 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 831 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
islands-boot leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 208.88.69.27:38100 is the address to use.
Is islands-boot up, and how steady is its uptime?
You cannot join now: islands-boot is offline, last seen 22 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 6 October 2026.
Which Rust version is islands-boot running?
The server islands-boot is on Rust network protocol 2634 and build 166494 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does islands-boot reset?
There are too few wipes on record for islands-boot to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 21 hours have passed since this world was made.
Population
What position does islands-boot hold in the rankings?
In the top 72% of all ranked servers, islands-boot sits at #16,008 for player hours over the last seven days.
Is islands-boot a busy server?
The last sighting of islands-boot was 22 days 21 hours ago, and it is offline right now.
Tags
What is meant by the tags on islands-boot?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags islands-boot publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does islands-boot appear in the Rust Server Score lists and filters?
These Rust Server Score lists count islands-boot among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on islands-boot?
The name of islands-boot gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Connecting
What is the way to join islands-boot?
To connect, start Rust, press F1, and type client.connect 208.88.69.27:38100. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max playersIts slot count is 1.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).