On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,319top 28% · #1017 in NA
Last wipe23d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,319 on player hours.
Uptimehours on the list, last 48
58/ 100
C−
Attendance needs work: on the list only 28 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 2,012 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.
The force wipe · high confidence
usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
Coming wipes
8d 11hThu 5 Nov, 19:00 UTCFW
36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 12:28 UTC23d ago
3
–
running
0
Sat 3 Oct, 15:48 UTC24d ago
3
–
0.9 days
0
Fri 2 Oct, 11:24 UTC25d ago
3
–
1.2 days
0
Thu 1 Oct, 17:48 UTCFW26d ago
3
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits sit?
In North America, according to its own listing, sits [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 209.126.2.184:28015.
How dependable is [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits, and is it online at the moment?
You cannot join now: [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits is offline, last seen 20 hours ago. According to its reported uptime, the last restart was about 27 hours ago. It was up 93% of the time over the last 7 full days, 156 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits smooth to play on?
It never fell below 38 server fps in the last 48 hours, averaging 45. Buildings, deployables and everything else in the world added up to as many as 63,767 entities. Up to 4,849 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits sit?
Rust network protocol 2635 and build 168909 on Linux is what [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits wipe, and how often?
Once a month, [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 23 days 19 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 2 hours after it began.
Population
Where does [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits sit among Rust servers?
In North America, [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits is #1,017, and overall it is #6,319 on player hours over the last seven days, in the top 28% of all ranked servers.
What does the population on [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits look like?
The last sighting of [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits was 20 hours ago, and it is offline right now. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 02:00 UTC, with 2 players.
Lists and filters
What do [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits's tags stand for?
The game's browser takes its cue from the tags [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits among them: Rust tutorial servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits set up, and what rules does it keep?
Going by its name, [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits runs 1.2x gather. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
[US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits runs which map?
A procedural map of size 4,250 and seed 330014502, generated by the game, is what [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto [US] Greenzone101 - 1.2x/3x |PVP|Max3|SkillTree|SkinBox|Kits?
Enter client.connect 209.126.2.184:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://zonegaming.tebex.io.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (B); population is the one to work on (F).