On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 1
Rank#8,603top 39%
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,603 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 78 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 2,306 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
usual gap2.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:07 UTCFW27d ago
5
–
running
1
Mon 28 Sep, 23:02 UTC30d ago
2
✓ held half
2.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rustomized No Decay. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 209.192.185.201:2365 is the address to use.
How dependable is Rustomized No Decay, and is it online at the moment?
Right now, Rustomized No Decay is online. According to its reported uptime, the last restart was about 46 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rustomized No Decay perform well?
It averaged 78 server fps over the last 48 hours, with a low of 47. At its peak, it held 121,715 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,870 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Rustomized No Decay running?
You will find Rustomized No Decay on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Rustomized No Decay wipe, and how often?
Rustomized No Decay wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 6 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Rustomized No Decay when wipe day arrives?
Recent wipes have peaked at 4 players on average. 21 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does Rustomized No Decay sit among Rust servers?
In the top 39% of all ranked servers, Rustomized No Decay sits at #8,603 for player hours over the last seven days.
What does the population on Rustomized No Decay look like?
Right now, 0 players are on Rustomized No Decay, which has 150 slots. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on Rustomized No Decay?
You'll see Rustomized No Decay tagged with gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rustomized No Decay appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustomized No Decay: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Rustomized No Decay?
You will find no gather rate in the name of Rustomized No Decay. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustomized No Decay?
Rustomized No Decay runs a game-generated procedural map at size 4,500, seed 831065281. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Rustomized No Decay?
To connect, start Rust, press F1, and type client.connect 209.192.185.201:2365. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustallica.com/.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max players150 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).