On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 1
Rank#14,675top 66%
Last wipe25d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,675 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 159 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 272 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rust AF Simply-Rust*Low Pop and Chill?
You'll find no region listed by Rust AF Simply-Rust*Low Pop and Chill. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 209.192.255.96:28015 is the address to use.
How dependable is Rust AF Simply-Rust*Low Pop and Chill, and is it online at the moment?
Right now, Rust AF Simply-Rust*Low Pop and Chill is online. The uptime it reports puts the last restart at about 2 days 2 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 19 October 2026.
Does Rust AF Simply-Rust*Low Pop and Chill perform well?
It averaged 159 server fps over the last 48 hours, with a low of 128. Buildings, deployables and everything else in the world added up to as many as 71,938 entities. Up to 4,230 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Rust AF Simply-Rust*Low Pop and Chill running?
Rust network protocol 2635 and build 167781 on Linux is what Rust AF Simply-Rust*Low Pop and Chill runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rust AF Simply-Rust*Low Pop and Chill reset?
The estimate for Rust AF Simply-Rust*Low Pop and Chill's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 1 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
Where does Rust AF Simply-Rust*Low Pop and Chill place in the wider field of Rust servers?
In the top 66% of all ranked servers, Rust AF Simply-Rust*Low Pop and Chill sits at #14,675 for player hours over the last seven days.
How many players does Rust AF Simply-Rust*Low Pop and Chill usually have?
With 75 slots available, Rust AF Simply-Rust*Low Pop and Chill currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What is meant by the tags on Rust AF Simply-Rust*Low Pop and Chill?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): Its slot count is 75; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rust AF Simply-Rust*Low Pop and Chill publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rust AF Simply-Rust*Low Pop and Chill?
These Rust Server Score lists count Rust AF Simply-Rust*Low Pop and Chill among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Rust AF Simply-Rust*Low Pop and Chill set up, and what rules does it keep?
Nothing in the name of Rust AF Simply-Rust*Low Pop and Chill states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rust AF Simply-Rust*Low Pop and Chill?
Rust AF Simply-Rust*Low Pop and Chill runs a game-generated procedural map at size 3,500, seed 876816796. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Rust AF Simply-Rust*Low Pop and Chill?
To connect, start Rust, press F1, and type client.connect 209.192.255.96:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/vTr7FBn.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max playersIts slot count is 75.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).