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Every Rust server graded on real, live numbers. 32,896 players on the roll · 11,657 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 210.131.208.223:28015
Name of server

NatsuyasaiSpecial

RegisterPresentOnline
Region–
Address210.131.208.223:28015
Last checked13m ago
Launch Rust and join
Overall grade

Getting there

57 out of 100, the average of 5 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 4 0% full
7-day average0peak 1
Rank#9,480top 43%
Last wipe27d agono schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours 57/ 100 Working its way up from the back of the class: #9,480 on player hours.
Uptimehours on the list, last 48 85/ 100 Good attendance: on the list 41 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 169 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 1,389 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0013:0023:0007:0015:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0013:0023:0007:0015:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:20 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
28 / 200

Quick answers

from the figures on this page

About the server

Which region is NatsuyasaiSpecial based in?

You'll find no region listed by NatsuyasaiSpecial. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 210.131.208.223:28015.

How reliable is NatsuyasaiSpecial, and is it up?

The server is up: NatsuyasaiSpecial is online now. The uptime it reports puts the last restart at about 5 hours ago. It was up 91% of the time over the last 7 full days, 153 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

How well does NatsuyasaiSpecial run?

It never fell below 117 server fps in the last 48 hours, averaging 169. Buildings, deployables and everything else in the world added up to as many as 72,930 entities. At its highest, it used 2,182 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is NatsuyasaiSpecial on?

Rust network protocol 2635 and build 168909 on Linux is what NatsuyasaiSpecial runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does NatsuyasaiSpecial wipe, and how often?

The force wipe each month is the only wipe NatsuyasaiSpecial takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 1 hours have passed since this world was made.

What happens on NatsuyasaiSpecial when wipe day arrives?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does NatsuyasaiSpecial sit among Rust servers?

Over the last seven days, NatsuyasaiSpecial has #9,480 for player hours, in the top 43% of all ranked servers.

What does the population on NatsuyasaiSpecial look like?

With 4 slots available, NatsuyasaiSpecial currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Tags

What do NatsuyasaiSpecial's tags stand for?

The game's browser takes its cue from the tags NatsuyasaiSpecial has set: gmrust (Game mode): Rust survival, played by the standard rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does NatsuyasaiSpecial appear in the Rust Server Score lists and filters?

These Rust Server Score lists count NatsuyasaiSpecial among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is NatsuyasaiSpecial set up, and what rules does it keep?

Nothing in the name of NatsuyasaiSpecial states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

NatsuyasaiSpecial runs which map?

NatsuyasaiSpecial runs a game-generated procedural map at size 3,500, seed 943512430. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to NatsuyasaiSpecial?

Enter client.connect 210.131.208.223:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp4
Max players 4 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.