Working its way up from the back of the class: #13,631 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 3,966 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 2 OctFri 25 SepSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 13:42 UTC25d ago
2
–
running
2
Fri 25 Sep, 18:22 UTC32d ago
2
✓ held half
6.8 days
2
Sat 19 Sep, 06:25 UTC38d ago
2
✓ held half
6.5 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by aikdnas. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 210.131.217.133:28015.
Is aikdnas up, and how steady is its uptime?
At this moment, aikdnas is offline; the last time it was seen was 17 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 16 September 2026.
Which Rust version is aikdnas running?
The server aikdnas is on Rust network protocol 2634 and build 167058 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does aikdnas wipe, and how often?
There is no next wipe to predict on aikdnas, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 25 days 11 hours.
What happens on aikdnas when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
What position does aikdnas hold in the rankings?
In the top 62% of all ranked servers, aikdnas sits at #13,631 for player hours over the last seven days.
What does the population on aikdnas look like?
aikdnas is offline at the moment; the last time it was seen was 17 days 9 hours ago.
Tags
How should you read the tags on aikdnas?
The game's browser takes its cue from the tags aikdnas has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp3 (Max players): Its slot count is 3; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167058 (Build): This runs on build 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does aikdnas appear in the Rust Server Score lists and filters?
These Rust Server Score lists count aikdnas among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is aikdnas set up, and what rules does it keep?
You will find no gather rate in the name of aikdnas. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map aikdnas uses?
The game generates the procedural map on aikdnas at size 4,300 with seed 1638664419. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to aikdnas?
Enter client.connect 210.131.217.133:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp3,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp3
Max playersIts slot count is 3.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167058
BuildThis runs on build 167058.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).