On the class lists: B− (73), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average14peak 34
Rank#1,341top 6% · #549 in EU
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
14/ 100
F
A quiet classroom so far: 14 of 100 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,341 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 2,448 places this week.
A fair term, with more to come.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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WW·W·W·
W······
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W······
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak23players, last three wipes
crowd held25%else halves by day 2
The first 48 hours of its last wipes
Thu 22 OctThu 22 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 34, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:31 UTC6d ago
34
–
running
1
Thu 22 Oct, 09:15 UTC7d ago
34
–
0.3 days
0
Mon 12 Oct, 16:18 UTC17d ago
1
halved by day 2
9.7 days
0
Thu 1 Oct, 18:10 UTCFW27d ago
1
halved by day 3
10.9 days
0
Mon 21 Sep, 16:35 UTC38d ago
1
halved by day 1
10.1 days
0
Sat 19 Sep, 16:47 UTC39d ago
3
✓ held half
2 days
0
Thu 17 Sep, 10:14 UTC42d ago
1
halved by day 1
2.3 days
0
Tue 15 Sep, 19:18 UTC43d ago
2
–
1.6 days
0
Tue 15 Sep, 09:35 UTC44d ago
2
–
0.4 days
0
Mon 14 Sep, 01:07 UTC45d ago
2
–
1.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see RustBurger listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 212.117.170.124:25619.
Is RustBurger up, and how steady is its uptime?
You cannot join now: RustBurger is offline, last seen 4 days 11 hours ago. For the last 7 full days, it was up 68 of 168 hours, or 40% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is RustBurger on?
Rust network protocol 2635 and build 168909 on Linux is what RustBurger runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does RustBurger wipe its map?
No next wipe can be predicted for RustBurger, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 6 days 23 hours.
What happens on RustBurger when wipe day arrives?
The average peak on its recent wipes was 23 players. 5 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Population
What position does RustBurger hold in the rankings?
In Europe, RustBurger is #549, and overall it is #1,341 on player hours over the last seven days, in the top 6% of all ranked servers.
Is RustBurger a busy server?
The last sighting of RustBurger was 4 days 11 hours ago, and it is offline right now. It peaked at 34 and averaged 14 players over the last seven days.
Tags and filters
What do RustBurger's tags stand for?
You'll see RustBurger tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RustBurger appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustBurger among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Average players: 10+ on average.
Server rules
What settings and rules apply on RustBurger?
You will find no gather rate in the name of RustBurger. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server does not run VAC, Valve's anti-cheat.
Can you tell me which map RustBurger uses?
RustBurger runs a game-generated procedural map at size 3,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join RustBurger?
Enter client.connect 212.117.170.124:25619 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustburger.live/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).