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Every Rust server graded on real, live numbers. 103,453 players on the roll · 11,891 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.117.171.172:3203
Name of server

SOLAR SYSTEM EU | 2X | No Bps Wipe |

RegisterPresentOnline
RegionEU
Address212.117.171.172:3203
Last checked12m ago
2x monthly wipes vanillamoddedoxidepremium
Launch Rust and join
Overall grade

Working towards

49 out of 100, the average of 6 subjects

On the class lists: F (38), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average0peak 1
Rank#10,886top 49% · #2298 in EU
Last wipe18d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,886 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe 25/ 100 Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago 22/ 100 Lost ground: down 6,145 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:31 UTC18d ago 3 – running 0
Thu 8 Oct, 17:43 UTC21d ago 2 held half 2.8 days 2
Wed 7 Oct, 02:57 UTC22d ago 3 – 1.6 days 0
Thu 1 Oct, 19:42 UTC FW27d ago 3 halved by day 2 5.3 days 0
Mon 28 Sep, 00:26 UTC31d ago 3 halved by day 1 3.8 days 0
Tue 22 Sep, 21:03 UTC36d ago 3 halved by day 3 5.1 days 0
Mon 21 Sep, 18:50 UTC38d ago 3 – 1.1 days 1
Mon 21 Sep, 00:40 UTC38d ago 3 – 0.8 days 1
Sun 20 Sep, 15:16 UTC39d ago 3 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 825 on average
678 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 609 on average
1587 / 1600
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 349 on average
838 / 850
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 294 on average
1116 / 1200
EU Limitless 2x Monthly Main | No BP Wipes | x2
EU · groups of 12+ · 2x · monthly · 280 on average
327 / 345
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
EU · groups of 300+ · 2x · monthly · 142 on average
109 / 500

Quick answers

from the figures on this page

Server facts

Which region is SOLAR SYSTEM EU | 2X | No Bps Wipe | based in?

The EU tag on SOLAR SYSTEM EU | 2X | No Bps Wipe | puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 212.117.171.172:3203.

How dependable is SOLAR SYSTEM EU | 2X | No Bps Wipe |, and is it online at the moment?

The server is up: SOLAR SYSTEM EU | 2X | No Bps Wipe | is online now. About 4 days 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 19 September 2026.

Is SOLAR SYSTEM EU | 2X | No Bps Wipe | smooth to play on?

It never fell below 78 server fps in the last 48 hours, averaging 115. Up to 127,600 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,941 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does SOLAR SYSTEM EU | 2X | No Bps Wipe | sit?

Rust network protocol 2635 and build 168909 on Linux is what SOLAR SYSTEM EU | 2X | No Bps Wipe | runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does SOLAR SYSTEM EU | 2X | No Bps Wipe | reset?

SOLAR SYSTEM EU | 2X | No Bps Wipe | wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 18 days 4 hours. Its tags list a monthly wipe schedule.

What happens on SOLAR SYSTEM EU | 2X | No Bps Wipe | when wipe day arrives?

The average peak on its recent wipes was 3 players. 4 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Player count

Where does SOLAR SYSTEM EU | 2X | No Bps Wipe | sit among Rust servers?

In Europe, SOLAR SYSTEM EU | 2X | No Bps Wipe | is #2,298, and overall it is #10,886 on player hours over the last seven days, in the top 49% of all ranked servers.

What does the population on SOLAR SYSTEM EU | 2X | No Bps Wipe | look like?

Right now, 0 players are on SOLAR SYSTEM EU | 2X | No Bps Wipe |, which has 150 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.

Lists and filters

What do SOLAR SYSTEM EU | 2X | No Bps Wipe |'s tags stand for?

You'll see SOLAR SYSTEM EU | 2X | No Bps Wipe | tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does SOLAR SYSTEM EU | 2X | No Bps Wipe | appear in the Rust Server Score lists and filters?

These Rust Server Score lists count SOLAR SYSTEM EU | 2X | No Bps Wipe | among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Map and rules

Which rules does SOLAR SYSTEM EU | 2X | No Bps Wipe | enforce, and what are its settings?

Going by its name, SOLAR SYSTEM EU | 2X | No Bps Wipe | runs 2x gather. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Which map is in play on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

SOLAR SYSTEM EU | 2X | No Bps Wipe | runs a game-generated procedural map at size 4,500, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: competitive server.

How to join

How do you get onto SOLAR SYSTEM EU | 2X | No Bps Wipe |?

To connect, start Rust, press F1, and type client.connect 212.117.171.172:3203. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp150
Max players Its slot count is 150.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.