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Every Rust server graded on real, live numbers. 59,874 players on the roll · 11,727 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.14.31.16:28015
Name of server

LOCAL LAB [no EAC]

RegisterAbsentOffline
Region–
Address212.14.31.16:28015
Last checked10h ago
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 4 subjects

Players now 1/ 10 10% full
7-day average1peak 1
Rank#5,995top 27%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 73/ 100 Holds a respectable place: #5,995 on player hours.
Uptimehours on the list, last 48 33/ 100 Attendance needs work: on the list only 16 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 73/ 100 Climbing fast: up 2,769 places this week.

A term to build on. Strongest in standing (B−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75116:0019:0022:0017:0021:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
348 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
147 / 200

Quick answers

from the figures on this page

Server details

Where in the world is LOCAL LAB [no EAC]?

No region is published for LOCAL LAB [no EAC]. Rust Server Score takes the server's word for its location and does not trace the hardware. 212.14.31.16:28015 is the address to use.

How reliable is LOCAL LAB [no EAC], and is it up?

The server is down: LOCAL LAB [no EAC] is offline now, with the last sighting 10 hours ago. It was up 25% of the time over the last 7 full days, 42 of 168 hours. On 25 September 2026, Rust Server Score saw it for the first time.

What Rust version is LOCAL LAB [no EAC] on?

Rust network protocol 2635 and build 168909 on Windows is what LOCAL LAB [no EAC] runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does LOCAL LAB [no EAC] reset?

The record holds too few of LOCAL LAB [no EAC]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 6 days 19 hours.

What happens on LOCAL LAB [no EAC] when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

Where does LOCAL LAB [no EAC] place in the wider field of Rust servers?

Over the last seven days, LOCAL LAB [no EAC] has #5,995 for player hours, in the top 27% of all ranked servers.

How many players does LOCAL LAB [no EAC] usually have?

The last sighting of LOCAL LAB [no EAC] was 10 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on LOCAL LAB [no EAC]?

The game's browser takes its cue from the tags LOCAL LAB [no EAC] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show LOCAL LAB [no EAC]?

Rust Server Score lists that include LOCAL LAB [no EAC]: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What settings and rules apply on LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map LOCAL LAB [no EAC] uses?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

How to join

How should you connect to LOCAL LAB [no EAC]?

To connect, start Rust, press F1, and type client.connect 212.14.31.16:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.