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Every Rust server graded on real, live numbers. 37,139 players on the roll · 11,636 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 212.149.250.8:28015
Name of server

moldtelecom777

RegisterAbsentOffline
RegionEU
Address212.149.250.8:28015
Last checked3d ago
vanilla
Launch Rust and join
Overall grade

Not there yet

25 out of 100, the average of 3 subjects

On the class lists: F (38), with population over 48 hours and no performance mark.

Players now 0/ 250 0% full
7-day average0peak 1
Rank#12,220top 55% · #2392 in EU
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours 45/ 100 Working its way up from the back of the class: #12,220 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 4,923 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct22 Oct28 Oct

Top 55% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:43 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
22 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
114 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100

Quick answers

from the figures on this page

Server details

Which region is moldtelecom777 based in?

In Europe, according to its own listing, sits moldtelecom777, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 212.149.250.8:28015 is the address to use.

Is moldtelecom777 up, and how steady is its uptime?

You cannot join now: moldtelecom777 is offline, last seen 3 days 8 hours ago. It was up 8 of 168 hours over the last 7 full days, which is 5% of the time. The first sighting by Rust Server Score was on 28 September 2026.

On what Rust version does moldtelecom777 sit?

Rust network protocol 2635 and build 168909 on Windows is what moldtelecom777 runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does moldtelecom777 wipe, and how often?

The record holds too few of moldtelecom777's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 22 days 14 hours.

What should you expect from wipe day on moldtelecom777?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

Where does moldtelecom777 place in the wider field of Rust servers?

Over the last seven days, moldtelecom777 has #12,220 for player hours, in the top 55% of all ranked servers and #2,392 in Europe.

Is moldtelecom777 a busy server?

moldtelecom777 is offline at the moment; the last time it was seen was 3 days 8 hours ago. Averaging 0 players over seven days, it peaked at 1.

Tags

What is meant by the tags on moldtelecom777?

gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; EU (Europe): In the server browser it appears under Europe are the tags moldtelecom777 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show moldtelecom777?

Rust Server Score lists that include moldtelecom777: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server rules

What settings and rules apply on moldtelecom777?

Nothing in the name of moldtelecom777 states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map moldtelecom777 uses?

A procedural map of size 3,500 and seed 12345, generated by the game, is what moldtelecom777 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join moldtelecom777?

Enter client.connect 212.149.250.8:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp250
Max players The server holds 250 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.