On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 4
Rank#5,230top 23% · #885 in NA
Last wipe14d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,230 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
14/ 100
F
Lost ground: down 3,743 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak79players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 79, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:52 UTC14d ago
79
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 sit?
You'll see OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 212.192.29.242:24125 is the address to use.
How dependable is OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2, and is it online at the moment?
Right now, OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 is online. The uptime it reports puts the last restart at about 6 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 17 September 2026.
Is OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 smooth to play on?
The average over the last 48 hours was 59 server fps, and it never went below 55. At its peak, it held 105,027 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,777 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 sit?
Rust network protocol 2635 and build 168909 on Windows is what OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 reset?
Once a month, OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 14 days. Its tags list a monthly wipe schedule.
What happens on OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 when wipe day arrives?
Recent wipes have peaked at 79 players on average. 7 hours after the latest wipe began, the crowd hit its peak.
Population
What position does OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 hold in the rankings?
Over the last seven days, OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 has #5,230 for player hours, in the top 23% of all ranked servers and #885 in North America.
How many players does OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 usually have?
Right now, 0 players are on OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2, which has 100 slots. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 01:00 UTC, with an average of 2 players.
Lists and filters
What is meant by the tags on OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
You'll see OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): Teams cap out at 15; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
15 other servers we track also use a outpostrust.com hostname, so they and OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 most likely share an operator.
Which Rust Server Score filters and lists feature OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
Rust Server Score lists that include OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 set up, and what rules does it keep?
OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 sets gather at 2x, as its name suggests. You can play in groups of up to 15 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
The game generates the procedural map on OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 at size 4,250 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Wiped - 14 days ago.
Getting in
How should you connect to OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
Enter client.connect 212.192.29.242:24125 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://outpostrust.com/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts15,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts15
Group limitTeams cap out at 15.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).