On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,876top 35%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,876 on player hours.
Uptimehours on the list, last 48
29/ 100
F
Attendance needs work: on the list only 14 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 08:31 UTC2d ago
–
–
–
0
Mon 26 Oct, 08:15 UTC2d ago
–
–
–
0
Mon 26 Oct, 08:00 UTC2d ago
–
–
–
0
Mon 26 Oct, 07:20 UTC2d ago
–
–
–
0
Sun 25 Oct, 16:15 UTC3d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ?
CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 212.22.93.105:28054.
How dependable is CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ, and is it online at the moment?
The server is down: CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ is offline now, with the last sighting 33 hours ago. The uptime it reports puts the last restart at about 30 hours ago. It was up 46% of the time over the last 3 full days, 33 of 72 hours. It was first seen by Rust Server Score on 25 October 2026.
Is CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 23. Buildings, deployables and everything else in the world added up to as many as 46,162 entities. Up to 1,746 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ on?
The server CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ reset?
No resets count as wipes on CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ, because the world is remade every few hours and no schedule is kept.
Player count
Where does CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ sit among Rust servers?
Over the last seven days, CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ has #7,876 for player hours, in the top 35% of all ranked servers.
What does the population on CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ look like?
It has been 33 hours since CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 2.
Tags and filters
How should you read the tags on CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ?
The game's browser takes its cue from the tags CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ?
Nothing in the name of CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ?
A procedural map of size 3,000 and seed 451651793, generated by the game, is what CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join CrazyRust 26/10 26.10 https://discord.gg/cSD9eDVrXQ?
Enter client.connect 212.22.93.105:28054 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).