On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average1peak 2
Rank#5,207top 23%
Last wipe2d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,207 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 64 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 10:14 UTC2d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Taigon PVP | Stack*10 | RPG | Backpack based in?
You'll find no region listed by Taigon PVP | Stack*10 | RPG | Backpack. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 212.22.93.139:28024.
How reliable is Taigon PVP | Stack*10 | RPG | Backpack, and is it up?
You can join now: Taigon PVP | Stack*10 | RPG | Backpack is online. The uptime it reports puts the last restart at about 36 hours ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours. The first sighting by Rust Server Score was on 26 October 2026.
Is Taigon PVP | Stack*10 | RPG | Backpack smooth to play on?
It averaged 64 server fps over the last 48 hours, with a low of 27. Up to 118,050 entities were in the world, covering buildings, deployables and the rest. Up to 4,204 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Taigon PVP | Stack*10 | RPG | Backpack running?
Rust network protocol 2635 and build 168909 on Windows is what Taigon PVP | Stack*10 | RPG | Backpack runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Taigon PVP | Stack*10 | RPG | Backpack wipe, and how often?
The force wipe each month is the only wipe Taigon PVP | Stack*10 | RPG | Backpack takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 2 days 19 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on Taigon PVP | Stack*10 | RPG | Backpack when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 6 hours into the latest wipe.
Population
Where does Taigon PVP | Stack*10 | RPG | Backpack place in the wider field of Rust servers?
Over the last seven days, Taigon PVP | Stack*10 | RPG | Backpack has #5,207 for player hours, in the top 23% of all ranked servers.
Is Taigon PVP | Stack*10 | RPG | Backpack a busy server?
With 200 slots available, Taigon PVP | Stack*10 | RPG | Backpack currently has 0 players. It peaked at 2 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 2 players.
Lists and filters
What do Taigon PVP | Stack*10 | RPG | Backpack's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Taigon PVP | Stack*10 | RPG | Backpack publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Taigon PVP | Stack*10 | RPG | Backpack?
These Rust Server Score lists count Taigon PVP | Stack*10 | RPG | Backpack among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server rules
Which rules does Taigon PVP | Stack*10 | RPG | Backpack enforce, and what are its settings?
You will find no gather rate in the name of Taigon PVP | Stack*10 | RPG | Backpack. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Taigon PVP | Stack*10 | RPG | Backpack?
Taigon PVP | Stack*10 | RPG | Backpack runs a game-generated procedural map at size 4,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How do you get onto Taigon PVP | Stack*10 | RPG | Backpack?
Enter client.connect 212.22.93.139:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).