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Every Rust server graded on real, live numbers. 32,393 players on the roll · 11,620 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.22.93.27:28014
Name of server

RAPTORSLAKE

RegisterPresentOnline
Region–
Address212.22.93.27:28014
Last checked8m ago
monthly wipes moddedoxide
Launch Rust and join
Overall grade

Steady

62 out of 100, the average of 4 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,102top 45%
Last wipe1d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 55/ 100 Working its way up from the back of the class: #10,102 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 08:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608006:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 08:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

Coming wipes

  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 35d 13hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:44 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 70 on average
36 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
51 / 1000

Quick answers

from the figures on this page

About the server

Which region is RAPTORSLAKE based in?

No region is published for RAPTORSLAKE. Rust Server Score takes the server's word for its location and does not trace the hardware. 212.22.93.27:28014 is the address to use.

Is RAPTORSLAKE up, and how steady is its uptime?

The server is up: RAPTORSLAKE is online now. The uptime it reports puts the last restart at about 10 hours ago. For the last 2 full days, it was up 47 of 48 hours, or 98% of the time. It was first seen by Rust Server Score on 26 October 2026.

Is RAPTORSLAKE smooth to play on?

It averaged 66 server fps over the last 48 hours, with a low of 65. At its peak, it held 196,111 entities, including buildings, deployables and all else in the world. Up to 3,957 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is RAPTORSLAKE on?

You will find RAPTORSLAKE on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does RAPTORSLAKE wipe its map?

Once a month, RAPTORSLAKE wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 44 hours. Its tags record that it wipes monthly.

Player numbers

What position does RAPTORSLAKE hold in the rankings?

Over the last seven days, RAPTORSLAKE has #10,102 for player hours, in the top 45% of all ranked servers.

What does the population on RAPTORSLAKE look like?

With 100 slots available, RAPTORSLAKE currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Tags

How should you read the tags on RAPTORSLAKE?

You'll see RAPTORSLAKE tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does RAPTORSLAKE appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RAPTORSLAKE among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Map and rules

What settings and rules apply on RAPTORSLAKE?

You will find no gather rate in the name of RAPTORSLAKE. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on RAPTORSLAKE?

RAPTORSLAKE runs a game-generated procedural map at size 6,000, seed 1605290779. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join RAPTORSLAKE?

Enter client.connect 212.22.93.27:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.