Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 421 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (B); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
usual gap3 daysbetween real wipes
on rhythm71%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 2
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 10 OctWed 7 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 20:39 UTC17d ago
2
–
running
0
Wed 7 Oct, 14:55 UTC21d ago
3
halved by day 2
3.2 days
0
Sun 4 Oct, 17:07 UTC24d ago
3
✓ held half
2.9 days
3
Thu 1 Oct, 17:30 UTCFW27d ago
4
✓ held half
3 days
1
Mon 28 Sep, 15:52 UTC30d ago
5
✓ held half
3.1 days
4
Sun 27 Sep, 15:14 UTC31d ago
5
–
1 days
0
Fri 18 Sep, 05:52 UTC40d ago
1
–
9.4 days
0
Tue 15 Sep, 08:28 UTC43d ago
1
✓ held half
2.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rust START Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 212.22.93.89:28014.
Is Rust START Server up, and how steady is its uptime?
You cannot join now: Rust START Server is offline, last seen 8 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is Rust START Server on?
The server Rust START Server is on Rust network protocol 2634 and build 166494 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Rust START Server reset?
The force wipe each month is the only wipe Rust START Server takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 17 days 21 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on Rust START Server?
Recent wipes have peaked at 3 players on average. Peak numbers came 10 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 75% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
What position does Rust START Server hold in the rankings?
Over the last seven days, Rust START Server has #15,338 for player hours, in the top 70% of all ranked servers.
How many players does Rust START Server usually have?
The last sighting of Rust START Server was 8 days 15 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Rust START Server?
You'll see Rust START Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rust START Server?
These Rust Server Score lists count Rust START Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on Rust START Server?
Nothing in the name of Rust START Server states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Rust START Server runs which map?
The game generates the procedural map on Rust START Server at size 3,000 with seed 3799744469. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Rust START Server?
Enter client.connect 212.22.93.89:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp5
Max playersThe server holds 5 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (B); standing is the one to work on (F).