On the class lists: B− (71), with population over 48 hours and no performance mark.
Players now0/ 10% full
7-day average0peak 2
Rank#4,697top 21%
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
33/ 100
F
A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,697 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 65 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 1,383 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···WW··
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 16:54 UTC26d ago
1+1 queue
–
running
0
Thu 1 Oct, 15:41 UTC27d ago
1
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Rust START Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 212.22.93.93:28024.
Is Rust START Server up, and how steady is its uptime?
The server is up: Rust START Server is online now. About 5 days 16 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Rust START Server run?
It averaged 65 server fps over the last 48 hours, with a low of 44. At its peak, it held 6,067 entities, including buildings, deployables and all else in the world. Up to 1,627 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rust START Server running?
The server Rust START Server is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rust START Server reset?
The force wipe each month is the only wipe Rust START Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 11 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on Rust START Server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began the crowd peaked, and 1 more were in the queue.
Population
Where does Rust START Server sit among Rust servers?
Over the last seven days, Rust START Server has #4,697 for player hours, in the top 21% of all ranked servers.
What does the population on Rust START Server look like?
With 1 slots available, Rust START Server currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on Rust START Server?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rust START Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rust START Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust START Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Rust START Server enforce, and what are its settings?
You will find no gather rate in the name of Rust START Server. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rust START Server uses?
Rust START Server runs a game-generated procedural map at size 1,000, seed 1605290779. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto Rust START Server?
To connect, start Rust, press F1, and type client.connect 212.22.93.93:28024. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max playersIts slot count is 1.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).