On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 4440% full
7-day average0peak 4
Rank#4,223top 19%
Last wipe6d agoweekly schedule
Next wipe12hFri 30 Oct, 11:26 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 444 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,223 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 124 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 900 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
····W··
···FW··
····W··
····W··
····W··
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 11:26 UTC, in 12h.
Every Friday at 11:26 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3.5
Coming wipes
12hFri 30 Oct, 11:26 UTC
6d 20hThu 5 Nov, 19:00 UTCFW
7d 12hFri 6 Nov, 11:26 UTC
14d 12hFri 13 Nov, 11:26 UTC
21d 12hFri 20 Nov, 11:26 UTC
28d 12hFri 27 Nov, 11:26 UTC
34d 20hThu 3 Dec, 19:00 UTCFW
35d 12hFri 4 Dec, 11:26 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 11:26 UTC6d ago
3
–
running
0
Fri 16 Oct, 11:24 UTC13d ago
2
✓ held half
7 days
0
Fri 9 Oct, 11:25 UTC20d ago
2
halved by day 1
7 days
0
Fri 2 Oct, 11:25 UTC27d ago
5
halved by day 6
7 days
2
Thu 1 Oct, 18:49 UTCFW28d ago
5
–
0.7 days
0
Fri 25 Sep, 11:24 UTC34d ago
8
✓ held half
6.3 days
2
Fri 18 Sep, 11:24 UTC41d ago
8
halved by day 2
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 214 on average
390 / 500
Quick answers
from the figures on this page
Server facts
In what location does URAL RUST | КЛАССИКА | CLASSIC | sit?
The name of URAL RUST | КЛАССИКА | CLASSIC | points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 212.220.212.31:28034.
How dependable is URAL RUST | КЛАССИКА | CLASSIC |, and is it online at the moment?
Right now, URAL RUST | КЛАССИКА | CLASSIC | is online. The uptime it reports puts the last restart at about 20 hours ago. It was up 98% of the time over the last 7 full days, 165 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does URAL RUST | КЛАССИКА | CLASSIC | perform well?
It averaged 124 server fps over the last 48 hours, with a low of 98. At its peak, it held 104,771 entities, including buildings, deployables and all else in the world. At its highest, it used 3,470 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is URAL RUST | КЛАССИКА | CLASSIC | on?
Rust network protocol 2635 and build 168909 on Linux is what URAL RUST | КЛАССИКА | CLASSIC | runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does URAL RUST | КЛАССИКА | CLASSIC | wipe its map?
Its wipe pattern: URAL RUST | КЛАССИКА | CLASSIC | wipes every Friday at 11:26 UTC. Expect the next wipe on Friday 30 October at 11:26 UTC. The world it runs now was created 6 days 11 hours. Its tags state that it wipes weekly.
What happens on URAL RUST | КЛАССИКА | CLASSIC | when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 25 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. In the other wipes it slipped under half by day 3.5.
Player numbers
Where does URAL RUST | КЛАССИКА | CLASSIC | sit among Rust servers?
In the top 19% of all ranked servers, URAL RUST | КЛАССИКА | CLASSIC | sits at #4,223 for player hours over the last seven days.
How many players does URAL RUST | КЛАССИКА | CLASSIC | usually have?
Right now, 0 players are on URAL RUST | КЛАССИКА | CLASSIC |, which has 444 slots. It peaked at 4 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 2 players.
Tags
What is meant by the tags on URAL RUST | КЛАССИКА | CLASSIC |?
gmvanilla (Game mode): You play vanilla survival here; mp444 (Max players): Its slot count is 444; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^y (Carbon): The plugin framework in use is Carbon; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags URAL RUST | КЛАССИКА | CLASSIC | publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature URAL RUST | КЛАССИКА | CLASSIC |?
Rust Server Score lists that include URAL RUST | КЛАССИКА | CLASSIC |: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
How is URAL RUST | КЛАССИКА | CLASSIC | set up, and what rules does it keep?
The name of URAL RUST | КЛАССИКА | CLASSIC | gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Carbon plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on URAL RUST | КЛАССИКА | CLASSIC |?
The game generates the procedural map on URAL RUST | КЛАССИКА | CLASSIC | at size 4,200 with seed 2063238496. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join URAL RUST | КЛАССИКА | CLASSIC |?
Enter client.connect 212.220.212.31:28034 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/xEyGqJW2pu.
Server tags
what each one means
Published asmp444,ptrak,$r?,v2635,^y,^w,^v,gmvanilla,cs168909,sc2,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp444
Max playersIts slot count is 444.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).